Revisions of assimp-fd

Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 6)
remove colladaparser patch
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 5)
- fix check failure on s390x (bsc#1218474)

- Update to 5.4.2
  * Fix building on Haiku
  * Reduce memory consumption in JoinVerticesProcess::ProcessMesh()
    significantly
  * Fix: Add check for invalid input argument
  * Replace an assert
  * Extension of skinning data export to GLB/GLTF format
  * Fix output floating-point values to fbx
  * Update ImproveCacheLocality.cpp
  * Update Readme.md
  * Deep arsdk bone double free
  * Fix Spelling error
  * use size in order to be compatible with float and double
  * Fix: Add missing transformation for normalized normals.
  * Fix: Implicit Conversion Error
  * Fix add checks for indices
  * Update FBXBinaryTokenizer.cpp
  * link to external minizip with full path
  * utf8 header not found
  * Rm unnecessary deg->radian conversion in FBX exporter
  * Fix empty mesh handling
  * Refactoring: Some cleanups
  * Fix invalid read of uint from uvwsrc
  * Remove double delete
  * fix mesh-name error.
  * COLLADA fixes for textures in C4D input
  * Use the correct allocator for deleting objects in case of
    duplicate animation Ids
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 4)
- Update to 5.4.0
  * Reduce memory consumption in JoinVerticesProcess::ProcessMesh()
  * Fix: Add check for invalid input argument
  * Replace an assert
  * Extension of skinning data export to GLB/GLTF format
  * Fix output floating-point values to fbx
  * Update ImproveCacheLocality.cpp
  * Deep arsdk bone double free
  * Fix Spelling error
  * use size to be compatible with float and double
  * Fix: Add missing transformation for normalized normals.
  * Fix: Implicit Conversion Error
  * Fix add checks for indices
  * Update FBXBinaryTokenizer.cpp
  * link to external minizip with full path
  * utf8 header not found
  * Rm unnecessary deg->radian conversion in FBX exporter
  * Fix empty mesh handling
  * Refactoring: Some cleanups
  * Fix invalid read of uint from uvwsrc
  * Remove double delete
  * fix the mesh-name error.
  * COLLADA fixes for textures in C4D input
  * Use the correct allocator for deleting objects in case of
    duplicate animation Ids
  * Fix container overflow in MMD parser
  * Fix: PLY heap buffer overflow
  * Fix: Check if index for mesh access is out of range
  * Update FBXConverter.cpp
  * FBX: Use correct time scaling
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 3)
- Reenable the Collada parser.
- Removed patch 0001-Don-t-build-the-collada-importer-exporter-tests.patch
- Add patch (boo#1207377, CVE-2022-45748)
  * 0001-ColladaParser-check-values-length-5462.patch
- Improved tests filtering
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 2)
- Disable the collada importer/exporter due to a long standing
  security issue (boo#1207377, CVE-2022-45748, gh#assimp/assimp#4286)
- Add patch:
  * 0001-Don-t-build-the-collada-importer-exporter-tests.patch

- Update to 5.3.1
  * Fixes CVE-2022-38528 (boo#1203187)
  * Mainly bug fixes
  * Fix: Use ASCII treeview in assimp-cmd.
  * Fix: Fix head overflow in MD5-parser.
  * Fix: C++ std::tuple constexpr initial list on old compiler
  * Make FBX parser resilient to missing data streams
  * Fix incorrect documentation of defaults
  * Fixed issue with clang complaining about sprintf and vsprintf being depreciated
  * Fix build error: ‘temp’ may be used uninitialized in this function
  * Fix: Use correct epsilon
  * Fix: Add missing handling for double export in json
  * Full change log https://github.com/assimp/assimp/releases/tag/v5.3.0
Rene van Paassen's avatar Rene van Paassen (repabuild) committed (revision 1)
osc copypac from project:home:repabuild package:assimp-fd revision:3
Displaying all 6 revisions
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