Fast and minimalist 3D viewer

Edit Package f3d
https://f3d-app.github.io/f3d

F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.

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Source Files
Filename Size Changed
f3d-2.2.1.tar.gz 0029785716 28.4 MB
f3d.changes 0000006685 6.53 KB
f3d.rpmlintrc 0000000139 139 Bytes
f3d.spec 0000005845 5.71 KB
Revision 3 (latest revision is 29)
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 1138058 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 3)
- Update to 2.2.1:
  * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
  * Added a default HDRI used when providing no hdri-file
  * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
  * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
  * Added Open CASCADE BRep format to the OCCT plugin.
  * Fixed an infamous issue when the Windows thumbnailer always steal the focus
  * Fixed an issue with the binary release when opening draco files
  * Fixed an issue with matcap textures
  * Fixed an issue with HDRI lighting
  * Fixed an issue with HDRI lighting when dropping HDRI after a model
  * Fixed an issue where invalid option would not show on Windows
  * Fixed an issue where previously loaded file would stay visible
  * Fixed an issue when loading invalid EXR file as HDRI
  * Fixed cheatsheet menu rendering under ‘Drop File Instructor’
  * Fixed raytracing rendering issues
  * Improved cheatsheet menu contrast for any background color
  * Improved overall text contrast for any background color
  * Improved performance when changing model and using a HDRI
  * Improved HDRI cache performance
  * Deprecated hdri option
  * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
  * Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
  * Deprecated render.background.hdri in favor of new options above
  * Deprecated previous image API
  * Add loader::loadGeometry allowing loading geometry from memory buffers
  * Added a deprecation framework
  * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
  * Added a Getting Started guide for beginners developers
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