Fast and minimalist 3D viewer
https://f3d-app.github.io/f3d
F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.
- Devel package for openSUSE:Factory
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1
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- Links to openSUSE:Factory / f3d
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osc -A https://api.opensuse.org checkout graphics/f3d && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
f3d-2.2.1.tar.gz | 0029785716 28.4 MB | |
f3d.changes | 0000006685 6.53 KB | |
f3d.rpmlintrc | 0000000139 139 Bytes | |
f3d.spec | 0000005845 5.71 KB |
Revision 3 (latest revision is 29)
Michael Vetter (jubalh)
accepted
request 1138058
from
Michael Vetter (jubalh)
(revision 3)
- Update to 2.2.1: * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior * Added a default HDRI used when providing no hdri-file * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J) * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric * Added Open CASCADE BRep format to the OCCT plugin. * Fixed an infamous issue when the Windows thumbnailer always steal the focus * Fixed an issue with the binary release when opening draco files * Fixed an issue with matcap textures * Fixed an issue with HDRI lighting * Fixed an issue with HDRI lighting when dropping HDRI after a model * Fixed an issue where invalid option would not show on Windows * Fixed an issue where previously loaded file would stay visible * Fixed an issue when loading invalid EXR file as HDRI * Fixed cheatsheet menu rendering under ‘Drop File Instructor’ * Fixed raytracing rendering issues * Improved cheatsheet menu contrast for any background color * Improved overall text contrast for any background color * Improved performance when changing model and using a HDRI * Improved HDRI cache performance * Deprecated hdri option * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP) * Added render.hdri.file, render.hdri.ambient, render.background.skybox options. * Deprecated render.background.hdri in favor of new options above * Deprecated previous image API * Add loader::loadGeometry allowing loading geometry from memory buffers * Added a deprecation framework * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS * Added a Getting Started guide for beginners developers
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