Library to load and process 3D scenes from various data formats
https://assimp.org/
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.
Fedora's current (f38) assimp is a bit too old for vsgExchange
- Links to games / assimp
- Has a link diff
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:repabuild:vulkanscenegraph/assimp-fd && cd $_
- Create Badge
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
_constraints | 0000000484 484 Bytes | |
_service | 0000000637 637 Bytes | |
assimp-5.4.3.tar.xz | 0027573608 26.3 MB | |
assimp-fedora-zip.patch | 0000000957 957 Bytes | |
assimp.changes | 0000032447 31.7 KB | |
assimp.spec | 0000005674 5.54 KB | |
series | 0000000024 24 Bytes |
Latest Revision
Rene van Paassen (repabuild)
committed
(revision 6)
remove colladaparser patch
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