Library to load and process 3D scenes from various data formats
https://assimp.org/
Assimp is a library to load and process geometric scenes from various data formats.
It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes,
materials, bone animations and potential texture data. The library is not designed for speed,
it is primarily useful for importing assets from various sources once and storing it in a
engine-specific format for easy and fast every-day-loading.
Fedora's current (f38) assimp is a bit too old for vsgExchange
- Links to games / assimp
- Has a link diff
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:repabuild:vulkanscenegraph/assimp-fd && cd $_
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Source Files
Sources could not be expanded: conflict in file assimp.spec
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