OpenGL to PostScript Printing Library
GL2PS is a C library providing high quality vector output for any OpenGL
application. The main difference between GL2PS and other similar libraries is
the use of sorting algorithms capable of handling intersecting and stretched
polygons, as well as non manifold objects. GL2PS provides advanced smooth
shading and text rendering, culling of invisible primitives, mixed
vector/bitmap output, and much more...
GL2PS can currently create PostScript (PS), Encapsulated PostScript (EPS),
Portable Document Format (PDF) and Scalable Vector Graphics (SVG) files, as
well as LATEX files for the text fragments. GL2PS also provides limited,
experimental support for Portable LaTeX Graphics (PGF). Adding new vector
output formats should be relatively easy; you can also use the excellent
pstoedit program to transform the PostScript files generated by GL2PS into many
other vector formats such as xfig, cgm, wmf, etc.
- Sources inherited from project windows:mingw:win32
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:rhabacker:linkedprojecttest/mingw32-gl2ps && cd $_
- Create Badge
Source Files
Filename | Size | Changed |
---|---|---|
0001-detect-mingw.patch | 0000004429 4.33 KB | |
0001-dont-force-empty-prefix.patch | 0000001315 1.28 KB | |
0001-fix-win32-doc-install-path.patch | 0000000473 473 Bytes | |
0001-install-dll-bin.patch | 0000000904 904 Bytes | |
gl2ps-1.4.0.tgz | 0000300339 293 KB | |
mingw32-gl2ps.changes | 0000003075 3 KB | |
mingw32-gl2ps.spec | 0000003987 3.89 KB | |
no-copy-dt-needed-entries.patch | 0000000430 430 Bytes |
Latest Revision
%patchN -> %patch -P N
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