godot
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
4
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/godot && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
_constraints | 0000000218 218 Bytes | |
certs_fallback.patch | 0000002638 2.58 KB | |
godot-3.3-stable.tar.xz | 0020581028 19.6 MB | |
godot-3.3-stable.tar.xz.sha256 | 0000000090 90 Bytes | |
godot.changes | 0000023391 22.8 KB | |
godot.spec | 0000014267 13.9 KB | |
linker_pie_flag.patch | 0000001160 1.13 KB | |
use_system_zlib_for_fbx.patch | 0000000792 792 Bytes |
Revision 9 (latest revision is 37)
Dominique Leuenberger (dimstar_suse)
accepted
request 892540
from
c unix (cunix)
(revision 9)
- Disable modules unsupported on aarch64 and %arm: * module_denoise_enabled * module_lightmapper_cpu_enabled * module_raycast_enabled
Comments 0