An open-source Zelda-like game engine
Solarus is an open-source Zelda-like game engine written in C++.
- Developed at games
- Sources inherited from project openSUSE:Factory
-
1
derived packages
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osc -A https://api.opensuse.org checkout openSUSE:Backports:SLE-15-SP4:FactoryCandidates/solarus && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000779 779 Bytes | |
solarus-1.6.4.tar.bz2 | 0003861242 3.68 MB | |
solarus.changes | 0000010328 10.1 KB | |
solarus.spec | 0000004386 4.28 KB |
Revision 9 (latest revision is 12)
Dominique Leuenberger (dimstar_suse)
accepted
request 793418
from
Antoine Belvire (1Antoine1)
(revision 9)
- Update to version 1.6.4: * Fix desktop file validation warning. - Remove solarus-1.6.3-desktop-version.patch: Merged upstream.
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