SDL Graphics Routines for Primitives and Other Support Functions

Edit Package SDL_gfx

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

Refresh
Refresh
Source Files
Filename Size Changed
SDL_gfx-2.0.19.tar.bz2 0000945457 923 KB
SDL_gfx.changes 0000005504 5.38 KB
SDL_gfx.spec 0000004229 4.13 KB
baselibs.conf 0000000107 107 Bytes
Revision 14 (latest revision is 15)
autobuild's avatar autobuild committed (revision 14)
release number sync
Comments 0
openSUSE Build Service is sponsored by