SDL Graphics Routines for Primitives and Other Support Functions

Edit Package SDL_gfx

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces. The current components of the SDL_gfx library are:

- Graphic Primitives (SDL_gfxPrimitives.h)

- Rotozoomer (SDL_rotozoom.h)

- Framerate control (SDL_framerate.h)

- MMX image filters (SDL_imageFilter.h)

The library is backwards compatible to the above mentioned code. It is
written in plain C and can be used in C++ code.

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Source Files
Filename Size Changed
SDL_gfx-2.0.22.tar.gz 0001670662 1.59 MB
SDL_gfx.changes 0000006148 6 KB
SDL_gfx.spec 0000004227 4.13 KB
baselibs.conf 0000000107 107 Bytes
Revision 16 (latest revision is 30)
Sascha Peilicke's avatar Sascha Peilicke (saschpe) accepted request 63965 from Stephan Kulow's avatar Stephan Kulow (coolo) (revision 16)
Accepted submit request 63965 from user coolo
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