DOOM wad file manipulator
DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a wad and save them as individual files. Conversely, it can also build a wad from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PPM for graphics, Sun audio for samples, etc.). Conversely, when it reads files for inclusion in pwads, it does the necessary conversions (for example, from PPM to Doom picture format). In addition, DeuTex has functions such as merging wads, etc. If you're doing any wad hacking beyond level editing, DeuTex is a must.
- Sources inherited from project openSUSE:Backports:SLE-15-SP4
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osc -A https://api.opensuse.org checkout openSUSE:Leap:15.4:Update/deutex && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
deutex-5.2.2.tar.zst | 0000172022 168 KB | |
deutex-5.2.2.tar.zst.sig | 0000000143 143 Bytes | |
deutex.changes | 0000005530 5.4 KB | |
deutex.spec | 0000002257 2.2 KB |
Latest Revision
Yuchen Lin (maxlin_factory)
accepted
request 935513
from
Ferdinand Thiessen (susnux)
(revision 2)
Include feature and bugfix updates of game packages in next openSUSE release. As games most commonly expected to be up-to-date.
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