An open source reimplementation of the original XCom
OpenXcom is an open-source clone of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL.
The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch.
User is required to have original gamedata (possible to obtain from e.g. Steam) installed to ~/.local/share/openxcom/data/
- Sources inherited from project openSUSE:Leap:42.2
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osc -A https://api.opensuse.org checkout openSUSE:Leap:42.2:Update/openxcom && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
openxcom-1.0.0.tar.gz | 0002809030 2.68 MB | |
openxcom.changes | 0000001511 1.48 KB | |
openxcom.spec | 0000003007 2.94 KB |
Revision 1 (latest revision is 5)
Stephan Kulow (coolo)
committed
(revision 1)
osc copypac from project:openSUSE:Factory package:openxcom revision:a27abf52bbd7d97471e0cfc1ab9e3992, using expand
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