Free multimedia C++ API
SFML is a free multimedia C++ API that provides you low and high level access to graphics, input, audio, etc.
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL.
SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
- Sources inherited from project openSUSE:Leap:42.3
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osc -A https://api.opensuse.org checkout openSUSE:Leap:42.3:Update/sfml2 && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
SFML-2.4.2.tar.gz | 0024576150 23.4 MB | |
baselibs.conf | 0000000013 13 Bytes | |
dont-try-to-runtime-detect-sse2-on-gcc.diff | 0000002092 2.04 KB | |
sfml2.changes | 0000004509 4.4 KB | |
sfml2.spec | 0000004284 4.18 KB |
Latest Revision
Ludwig Nussel (lnussel_factory)
accepted
request 507269
from
Ludwig Nussel (lnussel_factory)
(revision 4)
- Add dont-try-to-runtime-detect-sse2-on-gcc.diff from stb upstream * Give up trying to runtime-detect SSE2 on GCC, this fixes build failure in 42.3 - RPM group fix. - Update to version 2.4.2 * Fixed bug where TransientContextLock would hang * Fixed GLX extensions being loaded too late * Fix wrong types passed to XChangeProperty * Optimized sf::Image::create and made it more exception safe - Dropped upstream merged fix-glx-extensions.patch - Added fix-glx-extensions.patch from upstream to fix missing multisampling. - Update to version 2.4.1 * Fixed stack overflow on GlContext creation with multiple threads * Fixed fullscreen issue * Switched from XCB back to Xlib for windowing * Fixed window icon not showing up on some distros * Fixed an issue where GNOME flags window unresponsive * Fixed leak of XVisualInfo objects during GlxContext creation * Fixed possible hang when setting visibility if external window sources - Update to version 2.4.0 - Update summary, trim description - Enable ogg and vorbis dependencies explicitly
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