Free multimedia C++ API

Edit Package sfml2

SFML is a free multimedia C++ API that provides you low and high level access to graphics, input, audio, etc.
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL.
SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.

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Source Files
Filename Size Changed
SFML-2.4.2.tar.gz 0024576150 23.4 MB
baselibs.conf 0000000013 13 Bytes
dont-try-to-runtime-detect-sse2-on-gcc.diff 0000002092 2.04 KB
sfml2.changes 0000004509 4.4 KB
sfml2.spec 0000004284 4.18 KB
Latest Revision
Ludwig Nussel's avatar Ludwig Nussel (lnussel_factory) accepted request 507269 from Ludwig Nussel's avatar Ludwig Nussel (lnussel_factory) (revision 4)
- Add dont-try-to-runtime-detect-sse2-on-gcc.diff from stb upstream
  * Give up trying to runtime-detect SSE2 on GCC, this fixes build
    failure in 42.3

- RPM group fix.

- Update to version 2.4.2
  * Fixed bug where TransientContextLock would hang
  * Fixed GLX extensions being loaded too late
  * Fix wrong types passed to XChangeProperty
  * Optimized sf::Image::create and made it more exception safe
- Dropped upstream merged fix-glx-extensions.patch

- Added fix-glx-extensions.patch from upstream to fix missing
  multisampling.

- Update to version 2.4.1
  * Fixed stack overflow on GlContext creation with multiple threads
  * Fixed fullscreen issue
  * Switched from XCB back to Xlib for windowing
  * Fixed window icon not showing up on some distros
  * Fixed an issue where GNOME flags window unresponsive
  * Fixed leak of XVisualInfo objects during GlxContext creation
  * Fixed possible hang when setting visibility if external
    window sources

- Update to version 2.4.0

- Update summary, trim description
- Enable ogg and vorbis dependencies explicitly
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