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KDE:Applications:18.12
dragonplayer
Enable-high-dpi-pixmaps.patch
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File Enable-high-dpi-pixmaps.patch of Package dragonplayer
From 45a68ef44acad7ef0988fc0b040e5cf693b5ba53 Mon Sep 17 00:00:00 2001 From: Harald Sitter <sitter@kde.org> Date: Thu, 2 May 2019 14:03:48 +0200 Subject: Enable high-dpi pixmaps to ensure icons look correct with high-dpi scaling This should work properly as-is, the only custom pixmap logic we seem to have is in the block analyzer and that all runs through qpainter and is correctly adjusted for devicepixelratio. BUG: 407134 FIXED-IN: 19.04.1 --- src/app/main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/app/main.cpp b/src/app/main.cpp index e88d344..e72afd0 100644 --- a/src/app/main.cpp +++ b/src/app/main.cpp @@ -38,6 +38,7 @@ int main( int argc, char **argv ) { + QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps); Dragon::PlayerApplication app(argc, argv); app.setOrganizationDomain("org.kde"); KCrash::initialize(); -- cgit v1.1
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