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simutrans-pak128
simutrans-pak128.spec
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File simutrans-pak128.spec of Package simutrans-pak128
# # spec file for package simutrans pak128 # # Copyright (c) 2012-2024 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: simutrans-pak128 Version: 2.9.1 Release: 0 Summary: Transport and Economic Simulation Game Assets License: Artistic-2.0 Group: Amusements/Games/Strategy/Real Time Url: http://github.com/simutrans/pak128 Source0: simupak128-2.9.1.zip BuildRequires: unzip Requires: simutrans >= 124.1 BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildArch: noarch %description During development people wanted larger graphics. From this the 128 tile set was born. Also it first featured a complex economy and has a really very wide variety of vehicles, buildings or industries. It contains roughly 7 time more graphics data than pak64 and thus requires by far the largest amounth of RAM and processing power of all Simutrans sets. You need to upgrade Simutrans to 124.1 or later to run this release of pak128 ! %prep %setup -c -n simutrans %build %install mkdir -p %{buildroot}%{_datadir}/simutrans cp -a * %{buildroot}%{_datadir}/ %files %defattr(-, root, root) %{_datadir}/simutrans %changelog
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