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home:dirkmueller:acdc:as_python3_module
libxcam
0001-Fix-multiple-definitions-of-XCam-ShaderID-...
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File 0001-Fix-multiple-definitions-of-XCam-ShaderID-ODR-violat.patch of Package libxcam
From d30b792aa9fb08ca755d27f62b859bc321c5eac0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de> Date: Sat, 18 Dec 2021 00:17:23 +0100 Subject: [PATCH] Fix multiple definitions of XCam::ShaderID (ODR violation) The IDs are only required inside the respective private namespaces, so move it. This matches e.g. gl_blender.cpp and vk_blender.cpp. --- modules/gles/gl_fastmap_blender.cpp | 12 ++++++------ modules/gles/gl_geomap_handler.cpp | 16 ++++++++-------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/modules/gles/gl_fastmap_blender.cpp b/modules/gles/gl_fastmap_blender.cpp index 3ee6bab..d100f7f 100644 --- a/modules/gles/gl_fastmap_blender.cpp +++ b/modules/gles/gl_fastmap_blender.cpp @@ -24,12 +24,6 @@ namespace XCam { -enum ShaderID { - ShaderFastmapBlendY = 0, - ShaderFastmapBlendUVNV12, - ShaderFastmapBlendUVYUV420 -}; - static const GLShaderInfo shaders_info[] = { { GL_COMPUTE_SHADER, @@ -53,6 +47,12 @@ static const GLShaderInfo shaders_info[] = { namespace GLFastmapBlendPriv { +enum ShaderID { + ShaderFastmapBlendY = 0, + ShaderFastmapBlendUVNV12, + ShaderFastmapBlendUVYUV420 +}; + class Impl { public: diff --git a/modules/gles/gl_geomap_handler.cpp b/modules/gles/gl_geomap_handler.cpp index 342d271..fd88bf0 100644 --- a/modules/gles/gl_geomap_handler.cpp +++ b/modules/gles/gl_geomap_handler.cpp @@ -27,14 +27,6 @@ namespace XCam { -enum ShaderID { - ShaderComMapNV12 = 0, // NV12 common mapping - ShaderComMapYUV420, // YUV420 common mapping - ShaderFastMapY, // Y planar fast mapping - ShaderFastMapUVNV12, // NV12 UV planar fast mapping - ShaderFastMapUVYUV420 // YUV420 UV planar fast mapping -}; - static const GLShaderInfo shaders_info[] = { { GL_COMPUTE_SHADER, @@ -70,6 +62,14 @@ static const GLShaderInfo shaders_info[] = { namespace GLGeoMapPriv { +enum ShaderID { + ShaderComMapNV12 = 0, // NV12 common mapping + ShaderComMapYUV420, // YUV420 common mapping + ShaderFastMapY, // Y planar fast mapping + ShaderFastMapUVNV12, // NV12 UV planar fast mapping + ShaderFastMapUVYUV420 // YUV420 UV planar fast mapping +}; + class ComMap { public: -- 2.34.1
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