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File amdvlk.changes of Package amdvlk
------------------------------------------------------------------- Thu Sep 12 21:49:45 UTC 2024 - Marek Sapota <marek@sapota.org> - Add SMP flags to build commands. - v-2024.Q3.2 * 2024-08-29 update * New feature and improvement * Update Khronos Vulkan Headers to 1.3.293 * Support Strix 1 * Expose VK_KHR_maintenance7 * Further shader tuning for Counter-Strike 2 * Performance optimization for int16-vec4 test in VKPeak (#279) * Issue fix * VKCTS random crash in dEQP-VK.wsi.wayland.swapchain.render.10swapchains2 when zwp_linux_dmabuf_v1_interface is enabled * VKCTS dEQP-VK.info.device_mandatory_features failure for textureCompressionASTC_HDR support - v-2024.Q3.1 * 2024-08-13 update * New feature and improvement * Update Khronos Vulkan Headers to 1.3.292 * Add official support for Ubuntu 24.04, retire official support for Ubuntu 20.04 * Performance tuning for SeriousSam4 and RainbowSixExtraction * Optimize the d3d9 Strict float emulation path * Issue fix * Corruption in 7 Days to Die and Coffin Of Andy And Leyley * Hang and texture missing in Starfield * Failure in VKD3D tests: test_renderpass_rendering and test_execute_indirect_* * vkQueueSubmit2 does not respect VkCommandBufferSubmitInfo::deviceMask (GPUOpen-Drivers/xgl#173) * CTS 1.3.7 failure in dEQP-VK.robustness.*.misc.out_of_bounds_stride* * Note: * The fix in this release enables the game Starfield to run with AMDVLK - v-2024.Q2.3 * 2024-06-26 update * New feature and improvement * Update Khronos Vulkan Headers to 1.3.287 * Enable the support for the cooperativeMatrix on gfx10 * Issue fix * TeamFortress 2 crash on launch * CTS failure in dEQP-VK.pipeline.*.extended_dynamic_state.misc.dynamic_sample_shading_* * Broken vkCmdBindVertexBuffers2 pSizes=NULL handling ยท Issue #321 ------------------------------------------------------------------- Mon Jun 24 03:49:50 UTC 2024 - Marek Sapota <marek@sapota.org> - Added a workaround for glslang force moving git tags and breaking _service runs. - v-2024.Q2.2 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.285 * Issue fix * [Proton][DX12] Halo Infinite crash after the loading screen * CTS failure in dEQP-VK.binding_model.inline_uniform_blocks.copy_* * Corruption in The Talos Principle 2 * Memory leak when RGP is connected ------------------------------------------------------------------- Fri May 17 10:02:24 UTC 2024 - Marek Sapota <marek@sapota.org> - Removed gpurt-pull-8.patch, changes have been merged. - Add ruamel.yaml as a new dependency for the build script. - v-2024.Q2.1 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.280 * Support PHOENIX2 * Enable multiple extensions: * VK_EXT_nested_command_buffer * VK_KHR_dynamic_rendering_local_read * VK_KHR_shader_maximal_reconvergence * Revise the UcodeVersion check to enable task shaders * Add zwp_linux_dmabuf_v1 support to Wayland WS * Enable RT recursion * Issue fix * ESCTS failure in dEQP-GLES31.functional.shaders.* with Angle * Crash in DXVK Left 4 Dead 2 with VK_EXT_graphics_pipeline_library enabled ------------------------------------------------------------------- Tue Apr 9 09:23:52 UTC 2024 - Marek Sapota <marek@sapota.org> - Add a patch that allows compilation with latest DirectXShaderCompiler v1.8.2403.2. * https://github.com/GPUOpen-Drivers/AMDVLK/issues/342 * https://github.com/GPUOpen-Drivers/gpurt/pull/8 ------------------------------------------------------------------- Sat Apr 6 19:57:35 UTC 2024 - Marek Sapota <marek@sapota.org> - Revert DirectXShaderCompiler version. AMDVLK fails to compile with the new version. The error is the same as in this bug report: https://github.com/GPUOpen-Drivers/AMDVLK/issues/342 ------------------------------------------------------------------- Sat Apr 6 18:39:07 UTC 2024 - Marek Sapota <marek@sapota.org> - Fix `tar_scm` still being referenced in the update script. - v-2024.Q1.3 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.279 * Add some panel setting options * Issue fix * VKCTS test failures in dEQP-VK.api.Maintenance3_check and dEQP-VK.pipeline.fast_linked_library.extended_dynamic_state.* * VKCTS test warnings in dEQP-VK.pipeline.* * Quake 2 RTX and RT demo performance loss in the previous release * Segmented lines in some apps * Note: * The crash issue with Vulkan loader 1.3.275 is fixed with 1.3.277 and the newer loader ------------------------------------------------------------------- Sun Feb 25 00:16:18 UTC 2024 - Marek Sapota <marek@sapota.org> - Use `obs_scm` instead of the deprecated `tar_scm` in `_service`. - Upgrade to v-2024.Q1.2 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.277 * Enable multiple extensions: * VK_EXT_graphics_pipeline_library * VK_EXT_primitives_generated_query * VK_KHR_calibrated_timestamps * VK_KHR_index_type_uint8 * VK_KHR_line_rasterization * VK_KHR_load_store_op_none * VK_KHR_maintenance6 * VK_KHR_shader_expect_assume * VK_KHR_shader_float_controls2 * VK_KHR_shader_quad_control * VK_KHR_shader_subgroup_rotate * VK_KHR_vertex_attribute_divisor * Performance optimization for Detroit become human * Issue fix * [Raytracing] Intermittent hangs with early pair compression enabled * Note: * There is a crash issue with Vulkan loader 1.3.275, which is fixed by KhronosGroup/Vulkan-Loader@7ed0f38. Please use older version loader to run the driver. ------------------------------------------------------------------- Tue Jan 30 15:44:52 UTC 2024 - Marek Sapota <marek@sapota.org> - Upgrade to v-2024.Q1.1 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.273 * Add support for D24_UNORM_S8_UINT and X8_D24_UNORM_PACK32 * Optimize RayTracing pipeline compile time * Enable gang-submit on Linux * Issue fix * VKCTS failure in dEQP-VK.pipeline.fast_linked_library.image.suballocation.sampling_type..view_.format.* * Saints Row crash when changing settings * Corruption in DXVK MetalGearSolid V and ELEX2 rocks * Line corruption in TheEvilWithin2 * vkQueueSubmit/vkQueueSubmit2 returns VK_TIMEOUT when non-primary GPU is asked to wait on non-signaled timeline semaphore * Device enumeration failure if GFX9 device presents * Few Vulkan applications hang and crash with Kernel:6.6.rc1 * Xorg crash while running dEQP-VK.mesh_shader* on upstream stack ------------------------------------------------------------------- Fri Jan 19 03:30:41 UTC 2024 - Marek Sapota <marek@sapota.org> - Upgrade to v-2023.Q4.3 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.271 * Bypass MALL when device_coherent_memory extension is used * Export NV_COMPUTE_SHADER_DERIVATIVES for vkd3d engine to run DX12 games on steam * Performance optimization for CS2 * Issue fix * Incorrect attachment clears for dynamic rendering * Vulkan applications hang and crash with Kernel:6.6.rc1 * Pipeline creation failures for mesh shader pipelines during renderdoc replay - Add new dependency on python-jinja2 ------------------------------------------------------------------- Wed Dec 6 14:40:12 UTC 2023 - Marek Sapota <marek@sapota.org> - Fix version in the spec file. ------------------------------------------------------------------- Wed Dec 6 10:17:21 UTC 2023 - Marek Sapota <marek@sapota.org> - Upgrade to v-2023.Q4.2 * New feature and improvement * Update Khronos Vulkan headers to 1.3.269 * Enable extension KHR_cooperative_matrix * Support spriv binary without binding decoration * Speed up slow clears with VRS * Enable RT triangle pair compression * Issue fix * Performance drop observed in X-Plane with resize bar enabled * CTS failure in dEQP-VK.ray_tracing_pipeline.misc.* * CTS failure in dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.partial_binding_depth_stencil * ANGLE test failure in dEQP-GLES31.functional.image_load_store.3d* * Log running out of GPU memory error for gpu profiler SQTT dumping - Simplify update-version.py and remove deps outside of stdlib. * Script no longer needs a clone of the amdvlk repo. * Script runs with stock Python3 without external library dependencies. * osc set_version is used for updating the spec file. * Script now updates glslang and DirectXShaderCompiler. * The script now updates all scm_tar entries in _service. - Added update.sh to run all steps needed to update to the latest version. ------------------------------------------------------------------- Sun Oct 29 04:34:59 UTC 2023 - Marek Sapota <marek@sapota.org> - Upgrade to v-2023.Q4.1 * New feature and improvement * Drop support for gfx8-9 ASICs * Update Khronos Vulkan Headers to 1.3.267 * Performance tuning for Counter-Strike 2, BaldursGate3 and Enscape * Support 128BPP fastclear for Total War: WARHAMMER III performance optimization * Optimize MSAA clears * Add option to control SPIRV NoContract backward and forward propagation * Issue fix * CTS failure in dEQP-VK.query_pool.statistics_query.*_cq * VK_KHR_fragment_shader_barycentric bug when using Tessellation Shaders ------------------------------------------------------------------- Tue Oct 24 08:44:19 UTC 2023 - Marek Sapota <marek@sapota.org> - Switch to gcc from clang. * At the moment in OpenSUSE:Factory clang depends on clang17 and that depends on clang 17.0.1 but only 17.0.2 is available. GCC works just as fine and is likely to be a more reliable compiler. ------------------------------------------------------------------- Fri Sep 29 12:19:51 UTC 2023 - Marek Sapota <marek@sapota.org> - Upgrade to v-2023.Q3.3 * New feature and improvement * Support Navi32 * Update Khronos Vulkan Headers to 1.3.264 * Performance tunning for Total War: WARHAMMER III on Navi21 * Issue fix * [AMDVLK Issue #328] Assassins Creed Origins White lines * Detroit: Become Human - shader cache is not saved between launches * Baldur's Gate is crashing during gameplay * CTS failures at dEQP-VK.info.device_mandatory_features on Gfx8 * CTS failures at dEQP-VK.pipeline..extended_dynamic_state..color_blend_dual_index_1, dEQP-VK.pipeline.*.extended_dynamic_state.sample_shading_sample_count, dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic ------------------------------------------------------------------- Mon Sep 25 12:01:19 UTC 2023 - Marek Sapota <marek@sapota.org> - Upgrade to 2023.Q3.2 * Updated using the included script * v-2023.Q3.2 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.261 * Support Quadbuffer Stereo * Performance tuning for Quake2 RTX RT * Reduce RS64 vs F32 mode overhead * Add a setting to allow changing PWS mode * Reduce amdvlk binary size * Optimize the clear to single shaders * Support dynamic sample buffer info for Extended_dynamic_state3 extension * Issue fix * Driver still reports HDR formats even when HDR mode is disabled * CTS failure in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage* * vkCreateRenderPass2 Crash * Debug markers missing in RGD * v-2023.Q3.1 * New feature and improvement * Support Phoenix * Update Khronos Vulkan Headers to 1.3.257 * Enable extension VK_EXT_image_drm_format_modifier * Performance tuning for Wolfenstein - Youngblood * Issue fix * Corruption in Wolfenstein II The New Colossus - Lightmap Aniso Filter * Corruption in main menu window of Shadow of the Tomb Raider * Incorrect UV coordinates in X-Plane12 * v-2023.Q2.3 * New feature and improvement * Support Navi33 * Update Khronos Vulkan Headers to 1.3.252 * Enable extensions VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_device_address_binding_report and VK_KHR_ray_tracing_position_fetch * Enable extension VK_EXT_vertex_input_dynamic_state for Zink * Performance tuning for CS2 * Issue fix * dEQP-VK.pipeline..creation_feedback.graphics_tests.vertext_stage_ quality warnings * X-Plane12 corruption with 2xMSAA on Navi2x * Depth buffer precision issues for dEQP-VK.rasterization.depth_bias.*slope * Texture missing in Quake II RTX game * GravityMark mesh corruption * v-2023.Q2.2 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.250 * Update supported CTS to 1.3.3.1 * Expose extension VK_EXT_mutable_descriptor_type * Expose supported SPIR-V Capabilities/Extensions in amdllpc * Performance tuning for MSAA image copy for games such as Rage2, etc. * Add MCBP support for Navi3x * Issue fix * New version CTS failures in dEQP-VK.pipeline..extended_dynamic_state..large_static_rasterization_samples_, dEQP-VK.pipeline..extended_dynamic_state.color_blend_dual and dEQP-VK.memory.device_memory_report.* * CTS failures in dEQP-VK.query_pool.statistics_query.compute_* when EnablePreamblePipelineStats is disabled * Corruption Observed in Unigine Heaven/Unigine Valley Using Zink * [Navi31][TotalWar:Rome Remastered]Random corruption in gameplay * Yuzu - Metroid Prime Remastered: Corruption & Crash on game load * v-2023.Q2.1 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.246 * Support Navi3x floating point instructions * Support extensions VK_KHR_map_memory2, VK_EXT_image_sliced_view_of_3d, VK_EXT_vertex_input_dynamic_state, VK_EXT_extended_dynamic_state3, VK_EXT_shader_module_identifier, VK_EXT_mesh_shader, VK_EXT_pipeline_library_group_handles, VK_EXT_descriptor_buffer * Issue fix * New version CTS failure in dEQP-VK.api.copy_and_blit.dedicated* on Navi10 * CTS intermittent failure in dEQP-VK.wsi.wayland.swapchain.modify.resize * [AMDVLK Issue #308] Incorrect alignment requirement for buffer-to-image copy * v-2023.Q1.3 * New feature and improvement * Update Khronos Vulkan Headers to 1.3.241 * Support subgroup operations in anyhit shaders * Remove the restriction that PM4 and ELF dumping can only be used in assert-enabled builds * Add TMZ support for Navi2x+ * Issue fix * CTS random failures in dEQP-VK.ray_query.builtin.* * CTS failures in dEQP-VK.pipeline.monolithic.shader_module_identifier.pipeline_from_id.ray_tracing_libs.1_variants.* * Saints Row V flickering * GPU profiler: SQ counter bugs on navi31 * 5-10% performance drop observed in multiple games after switching to gcc-9 * Issue with RT pipeline that contains 0 shader - Upgrade DirectXShaderCompiler to v1.7.2308 * Fixes compilation issue on gcc13 (Tumbleweed) described here: * https://github.com/microsoft/DirectXShaderCompiler/pull/5179 - Upgrade glslang to latest release 13.0.0 - Removed bundled versions of DirectXShaderCompiler and glslang and used _service to check them out instead - Changed tar command to unpack bz2, bundled files had .bz2 extension (lower case j in tar) but were actually xz compressed (upper case J in tar) ------------------------------------------------------------------- Mon Feb 27 04:39:41 UTC 2023 - Xu Zhao <i@xuzhao.net> - Upgrade to 2023.Q1.2 * Update Khronos Vulkan Headers to 1.3.240 * Support extension VK_EXT_physical_device_drm - Add dxc.tar.bz2 - Add glslang.tar.bz2 ------------------------------------------------------------------- Mon Aug 29 01:29:29 UTC 2022 - Xu Zhao <i@xuzhao.net> - Update to 2022.Q3.3 * Update Khronos vulkan Headers to 1.3.223 * Add the support for IB2 dump to PAL command dumper * Performance tuning for Rage2, Rainbow Six: Extraction/Siege and Totalwar: WarhammerIII ------------------------------------------------------------------- Mon Jul 18 19:11:51 UTC 2022 - Xu Zhao <i@xuzhao.net> - Update to 2022.Q3.1 * Update Khronos Vulkan Headers to 1.3.217 * Add GPU_DECOMPRESS support for ASTC/ETC2 * Support extension VK_EXT_non_seamless ------------------------------------------------------------------- Sun Jun 26 02:11:08 UTC 2022 - Xu Zhao <i@xuzhao.net> - Update to 2022.Q2.3 * Update Khronos Vulkan Headers to 1.3.216 * Performance optimization for Doom Eternal, Ashes of the Singularity, etc. * [Fix] CTS failure with latest Vulkan loader * [Fix] Corruption in Shadow of the Tomb Raider ------------------------------------------------------------------- Tue Apr 19 02:27:35 UTC 2022 - Xu Zhao <i@xuzhao.net> - Update to 2022.Q2.1 * Update Khronos Vulkan Headers to 1.3.208 * Enable extension VK_KHR_workgroup_memory_explicit_layout ------------------------------------------------------------------- Mon Mar 21 19:17:34 UTC 2022 - Xu Zhao <i@xuzhao.net> - Add update-version.py - Update to 2022.Q1.3 * [Fix] CTS failures dEQP-VK.spirv_assembly.instruction.compute.opudotaccsatkhr.*_out32 * [Fix] gles cts failure in GLES3.functional.polygon_offset.fixed16_render_with_units * [Fix] [DXVK] CSGO: corruption observed on character helmet and fonts on navi21 ------------------------------------------------------------------- Thu Jan 27 13:06:05 UTC 2022 - Xu Zhao <i@xuzhao.net> - Update to 2022.Q1.2 * Enable extension VK_EXT_provoking_vertex * Enable extension VK_EXT_depth_clip_control * Update Khronos Vulkan Headers to 1.3.203 and enable Vulkan 1.3 support * Enable SPIRV 1.6 ------------------------------------------------------------------- Tue Dec 28 23:35:40 UTC 2021 - Xu Zhao <i@xuzhao.net> - Update to 2021.Q4.3 * Update API version to 1.2.201 * [Fix] Wayland Vulkan performance regression * [Fix] Leak of DeferredHostOperation and fence memory ------------------------------------------------------------------- Mon Dec 6 02:58:02 UTC 2021 - Xu Zhao <i@xuzhao.net> - Upgrade to version 2021.Q4.1 * Limit the maximum memory size of pipeline cache in 32-bit * Update Khronos Vulkan Headers to 1.2.195 * Improve the shader cache hit rate * [Fix] Runtime Setting `PipelineCachingEnvironmentVariable' Incorrect Behavior * [Fix] Inappropriate memory size requirements causing high memory usage * [Fix] Deadlock in MemoryCacheLayer - Updates in 2021.Q3 * Full changelog available in https://github.com/GPUOpen-Drivers/AMDVLK/releases ------------------------------------------------------------------- Thu May 27 03:28:39 UTC 2021 - Xu Zhao <i@xuzhao.net> - Upgrade to version 2021.Q2.4 * Enable extension VK_EXT_custom_border_color * Enable extension VK_EXT_color_write_enable * Update Khronos Vulkan Headers to 1.2.178 - Remove conflict with libvulkan_radeon ------------------------------------------------------------------- Sat Mar 13 20:58:55 UTC 2021 - Xu Zhao <i@xuzhao.net> - Upgrade to version 2021.Q1.5 * Enable extension VK_KHR_sampler_ycbcr_conversion * Enable extension VK_KHR_synchronization2 * Enable extension VK_EXT_4444_formats * Bugfix: performance drop with Re-Size bar enabled ------------------------------------------------------------------- Tue Mar 9 19:54:34 UTC 2021 - Stefan Dirsch <sndirsch@suse.com> - removed BuildRequires for 32bit devel packages - added Recommends to xf86-video-amdgpu - use baselibs.conf for -32bit package ------------------------------------------------------------------- Mon Mar 8 04:52:23 UTC 2021 - Xu Zhao <i@xuzhao.net> - First build. Version 2021.Q1.4
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