Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
home:rhabacker:linkedprojecttest
mingw32-libvsg
mingw32-libvsg.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File mingw32-libvsg.spec of Package mingw32-libvsg
# # spec file for package libvsg # # Copyright (c) 2021 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define _vsg_so_nr 14 %define rname VulkanSceneGraph %define _name libvsg %define glslang_version 20230222+git.e4075496 Name: mingw32-%{_name} Version: 1.0.9 Release: 0 Summary: 3D graphics toolkit License: MIT Group: Productivity/Graphics/Other URL: https://vsg-dev.github.io/VulkanSceneGraph Source0: %{rname}-%{version}.tar.xz Source1: glslang-%{glslang_version}.tar.xz # can't be applied as regular patch Source2: glslang-20230222+git.e4075496-gcc13-fix.patch BuildRequires: mingw32-cross-cmake BuildRequires: mingw32-cross-gcc-c++ BuildRequires: mingw32-vulkan-devel #BuildRequires: pkgconfig(xcb) %_mingw32_package_header_debug BuildArch: noarch %description The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for development of graphics applications. %package -n mingw32-libvsg%{_vsg_so_nr} Summary: Shared libraries for VulkanSceneGraph # try to cover up past mistakes Group: System/Libraries %description -n mingw32-libvsg%{_vsg_so_nr} The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of Vulkan. This package contains the shared libraries for VulkanSceneGraph. %package devel Summary: VulkanSceneGraph development files Group: Development/Libraries/C and C++ Requires: mingw32-libvsg%{_vsg_so_nr} = %{version} Requires: mingw32-vulkan-devel %description devel The VulkanSceneGraph is a graphics toolkit for the development of graphic applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a scene graph, it provides an object-oriented framework on top of OpenGL. This package contains the header and development files for VulkanSceneGraph. %_mingw32_debug_package %prep %autosetup -p1 -n %{rname}-%{version} tar -xJf %{SOURCE1} patch -p0 -i %{SOURCE2} mv glslang-%{glslang_version} src/glslang %build MINGW32_LFLAGS="-Wl,--enable-stdcall-fixup %_mingw32_ldflags" %_mingw32_cmake \ -DBUILD_SHARED_LIBS=ON \ -DCMAKE_RELWITHDEBINFO_POSTFIX= \ -DGLSLANG_ResourceLimits_maxDualSourceDrawBuffersEXT_EXITCODE=0 \ -DGLSLANG_ResourceLimits_maxDualSourceDrawBuffersEXT_EXITCODE__TRYRUN_OUTPUT="" \ -DGLSLANG_EShLanguage_EShLangRayGen_EXITCODE=0 \ -DGLSLANG_EShLanguage_EShLangRayGen_EXITCODE__TRYRUN_OUTPUT="" \ -DGLSLANG_EShLanguage_EShLangRayGenNV_EXITCODE=0 \ -DGLSLANG_EShLanguage_EShLangRayGenNV_EXITCODE__TRYRUN_OUTPUT="" \ -DVulkan_LIBRARY=%_mingw32_prefix/bin/vulkan-1.dll %_mingw32_cmake_build %install %_mingw32_cmake_install %files -n mingw32-libvsg%{_vsg_so_nr} %defattr(-,root,root) %license LICENSE.md %_mingw32_bindir/lib*.dll %files devel %defattr(-,root,root) %_mingw32_includedir/vsg*/ %_mingw32_libdir/lib*.a %_mingw32_libdir/cmake %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor