Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
Please login to access the resource
openSUSE:Factory
julius
julius.changes
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File julius.changes of Package julius
------------------------------------------------------------------- Fri Oct 15 18:24:56 UTC 2021 - Martin Hauke <mardnh@gmx.de> - Update to version 1.7.0 General improvements * Touch devices: added the ability to pause the game using an on-screen button * The game looks more crisp when using scaling on high DPI screens * File dialog: when typing a name, the list automatically scrolls to the first matching file * File dialog: input textbox now only suggests 'My Rome' when saving, not when loading a game * Population graph on the populator advisor is now usable for populations larger than 51200 * Bridges are now shown on the minimap * Ships now play the proper phrase when leaving the docks * Configuration: new option to disable scrolling when the mouse is near the window's edge * Configuration: hotkey config now gives a warning when you try to assign a hotkey that's already in use * Korean: fix money being drawn as "100 Funds" instead of "100 Dn" Bugfixes * Fixed possible corruption and linked storages when an earthquake destroys a warehouse * Fixed the game self-destructing the entire city when a wall/aqueduct blocked the road to Rome * Fixed build images in the sidebar not showing the correct image when a building was selected for construction * Fixed being able to construct a building that's been disabled in the menu using the "clone building" hotkey * Fixed interest on financial advisor showing last year instead of this year * Fixed incorrect house devolve text related to food types * Fixed going back in help jumping to random scroll position * Fixed static in sound from videos played on low sound volume * Fixed alternative hotkeys for arrow firing on modifiers * Fixed corrupt dialog text when language fails to load on configuration screen * Fixed not being able to type text when using SDL 2.0.16 with the Wayland video driver for Linux ------------------------------------------------------------------- Mon Mar 22 10:45:37 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.6.0 * Minimap of the scenario can be displayed when selecting a map to play * Bridge cost is shown before building the bridge * Roads lead into the access ramps to indicate that access ramps are part of the road network * Undo is disabled after certain houses upgrade to prevent visual corruption * Granary info window shows cart status when it's getting food from another granary * Construction: plaza shows as green when over a road with people on it. Previously it was red but the player could still place it * Construction: fountain shows as red when over a building or other non-clear tile. It still indicates whether that tile has reservoir access * Removed config option: "Fix Emperor change and survival time" * Fix entertainer corrupting building memory in certain cases * Fix people on bridges not having a portrait on right-click * Fix being able to place disabled buildings in tutorial missions using their hotkey * Fix small bug with visual feedback on delete * Fix intro video playback causing skipped videos and unexpected audio on slow devices * Fix top menu items overlapping with the city funds for more verbose languages * Fix press effect not showing for image buttons * Fix 'right-click to close window' not working when mouse cursor was over a button * Fix visual bug when undoing deleted houses * Fix incorrect scaling mode applied when using a custom display scale, which resulted in pixelated graphics ------------------------------------------------------------------- Sat Dec 26 14:48:12 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org> - Add missing dependencies: zlib and libpng ------------------------------------------------------------------- Wed Oct 28 22:02:21 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 1.5.1 Technical fixes * When supplying a display scale on the command line, the correct scaling mode is now applied, resulting in less pixelated graphics. General improvements * Mission victory and intro videos now scale up to fullscreen ------------------------------------------------------------------- Tue Oct 27 18:54:32 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 1.5.0 UI improvements * Add right-click image to some enemies which were missing images. * Number of unemployed people has been added to the senate tooltip and Chief advisor. * Setting hotkeys for construction of common buildings is now possible. * Setting a hotkey for quickly selecting the building under cursor for construction. * Changing trade status (import/export) for resources can now be done from the Empire map. * Some more in-game messages have a button to the relevant advisor. Configuration options * New option: highlight legion on cursor hover. * New option: enable military sidebar. * New option: disable right click to drag the map. * New command-line option: use --windowed to force the game to start in windowed mode. Language improvements * Use localized filenames for mission saved games. For example, Citizen.sav will now be called Bürger.sav in the German version of the game. * Users running the Korean or Chinese version of the game can now save files using Korean/Chinese characters. * Add Italian, Polish and Swedish translations for the configuration screen. * Add support for the Simplified Chinese version of the game. * Tweaks to make texts in more verbose languages fit in their dialogs. UI/Gameplay fixes * Fix aqueduct tile turning into gatehouse image on a certain aqueduct configuration. * Fix graphic glitch in road tile caused by plaza. * Fix visual bugs when visual feedback is active. * Fix Religion being shown as Health on chief advisor. * Fix warehouses/granaries getting linked during delete/undo. * Fix combat short and long music being swapped. * Fix population advisor showing the wrong end date for the history graph. * Fix education advisor always saying that people want more libraries. * Fix displayed price for clear land being double the actual amount. * Fix right-clicking the buttons on the sidebar going to the wrong help page. * Fix game speed being way too fast on the higher speed settings on >60Hz monitors. * Fix columns on damage overlay being too tall. * Fix minimap not immediately jumping to the right location when "go to problem" button is used. * Fix minimap not immediately updating when placing a building. Technical fixes * Fix crash/memory corruption on difficulty dialog. ------------------------------------------------------------------- Mon Jun 1 14:35:51 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 1.4.0 Improvements * Price is now shown in localized currency for game languages other than English * Added Russian translation for the configuration screen Bugfixes * reservoir range was not displaying properly for orientations other than north * filenames were not displaying properly when using the Chinese version of the game * building ghost flickered after scrolling * aqueduct ghost was showing green on curved roads and plazas * scroll speed calculations were incorrect for monitors not running at 60Hz * the select folder dialog crashed on certain Linux systems * mouse double-click was not working properly * Korean message about missing fonts was not displaying due to missing fonts * escape button was not working in the city when using touch ------------------------------------------------------------------- Sun May 10 14:17:23 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Update to version 1.4.0 General improvements * New hotkeys: + Ctrl+O / Ctrl+S for loading and saving games + Alt+Enter for toggling full screen + Numeric keypad 0-9 for going to the advisors * Changed hotkey behavior: Escape now closes dialogs instead of exiting the game * Configurable hotkeys: you can now assign your own keys for the hotkey actions. This means that existing hotkeys may no longer work if you use a non-US keyboard layout. Go to Options -> Configure hotkeys in the game to set them. * Support for language packs. If you have multiple language versions of the game you can easily switch between them. * Support for Korean and Swedish versions of the game * Configuration option screen has been translated to French, German, Korean, Portuguese and Spanish Gameplay improvements * Building a fort no longer triggers a message that the city needs workers * Right-click info for fountain and mission post now shows workers * Tooltip on the religion overlay now shows to which gods the house has access * New config option: fix emperor change events and survival time win criteria - more details User interface enhancements * New config option: show reservoir, fountain and well range when constructing * New config option: show size when constructing draggable buildings * Right-clicking and dragging when in the city will now move the map * Double-click can be used to load files * Make certain elements more color blind friendly * Tweaks to the interface to fit languages with longer texts Bugfixes * Fix graphic artifacts while building draggable reservoirs * Fix amphitheater right click not playing the corresponding sound file * Fix walls destroyed by enemies showing "nowhere" when right-clicking the rubble * Fix map not scrolling properly when using certain custom display scales Technical improvements * Screen no longer turns black when resizing the window when a dialog is showing * Fix bugs when using touch * Fix missing audio for certain sound driver/OS combinations * Disable setting windowed mode on platforms that do not support it * Add runtime version checks for SDL, allowing the use of older SDL libraries ------------------------------------------------------------------- Sun Mar 8 21:58:32 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Package license file and readme - Run testsuite ------------------------------------------------------------------- Sun Mar 8 15:07:27 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Package release, version 1.3.1 ------------------------------------------------------------------- Sun Mar 8 15:00:29 UTC 2020 - Martin Hauke <mardnh@gmx.de> - Use %cmake macros - Specfile cleanup ------------------------------------------------------------------- Mon Apr 1 08:21:25 UTC 2019 - Ivan Gonzalez <cain1986@gmail.com> - Initial changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor