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openSUSE:Leap:15.0:Ports
dhewm3
0001-Remove-use-of-date-time-macros.patch
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File 0001-Remove-use-of-date-time-macros.patch of Package dhewm3
From f88bce5d792d70aa08965f2c0404e50242c612aa Mon Sep 17 00:00:00 2001 From: Martin Herkt <lachs0r@srsfckn.biz> Date: Sun, 18 Jun 2017 11:35:26 +0200 Subject: [PATCH] Remove use of date/time macros --- neo/d3xp/Game_local.cpp | 1 - neo/d3xp/gamesys/SysCvar.cpp | 3 +-- neo/framework/Common.cpp | 2 +- neo/game/Game_local.cpp | 1 - neo/game/gamesys/SysCvar.cpp | 3 +-- 5 files changed, 3 insertions(+), 7 deletions(-) diff --git a/neo/d3xp/Game_local.cpp b/neo/d3xp/Game_local.cpp index dc09037..21d0bde 100644 --- a/neo/d3xp/Game_local.cpp +++ b/neo/d3xp/Game_local.cpp @@ -328,7 +328,6 @@ void idGameLocal::Init( void ) { Printf( "----- Initializing Game -----\n" ); Printf( "gamename: %s\n", GAME_VERSION ); - Printf( "gamedate: %s\n", __DATE__ ); // register game specific decl types declManager->RegisterDeclType( "model", DECL_MODELDEF, idDeclAllocator<idDeclModelDef> ); diff --git a/neo/d3xp/gamesys/SysCvar.cpp b/neo/d3xp/gamesys/SysCvar.cpp index e6e7069..134cbc9 100644 --- a/neo/d3xp/gamesys/SysCvar.cpp +++ b/neo/d3xp/gamesys/SysCvar.cpp @@ -65,7 +65,7 @@ const char *ui_skinArgs[] = { "skins/characters/player/marine_mp", "skins/char const char *ui_teamArgs[] = { "Red", "Blue", NULL }; struct gameVersion_s { - gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, __DATE__, __TIME__ ); } + gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU ); } char string[256]; } gameVersion; @@ -73,7 +73,6 @@ idCVar g_version( "g_version", gameVersion.string, CVAR_GAME | CVAR_ROM, // noset vars idCVar gamename( "gamename", GAME_VERSION, CVAR_GAME | CVAR_SERVERINFO | CVAR_ROM, "" ); -idCVar gamedate( "gamedate", __DATE__, CVAR_GAME | CVAR_ROM, "" ); // server info idCVar si_name( "si_name", "dhewm server", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE, "name of the server" ); diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp index 62e7e56..5b05f03 100644 --- a/neo/framework/Common.cpp +++ b/neo/framework/Common.cpp @@ -68,7 +68,7 @@ typedef enum { #endif struct version_s { - version_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, __DATE__, __TIME__ ); } + version_s( void ) { sprintf( string, "%s.%d%s %s-%s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU); } char string[256]; } version; diff --git a/neo/game/Game_local.cpp b/neo/game/Game_local.cpp index 524bc5d..11e8116 100644 --- a/neo/game/Game_local.cpp +++ b/neo/game/Game_local.cpp @@ -284,7 +284,6 @@ void idGameLocal::Init( void ) { Printf( "----- Initializing Game -----\n" ); Printf( "gamename: %s\n", GAME_VERSION ); - Printf( "gamedate: %s\n", __DATE__ ); // register game specific decl types declManager->RegisterDeclType( "model", DECL_MODELDEF, idDeclAllocator<idDeclModelDef> ); diff --git a/neo/game/gamesys/SysCvar.cpp b/neo/game/gamesys/SysCvar.cpp index 34fee96..64eaca5 100644 --- a/neo/game/gamesys/SysCvar.cpp +++ b/neo/game/gamesys/SysCvar.cpp @@ -55,7 +55,7 @@ const char *ui_skinArgs[] = { "skins/characters/player/marine_mp", "skins/char const char *ui_teamArgs[] = { "Red", "Blue", NULL }; struct gameVersion_s { - gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s %s %s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU, __DATE__, __TIME__ ); } + gameVersion_s( void ) { sprintf( string, "%s.%d%s %s-%s", ENGINE_VERSION, BUILD_NUMBER, BUILD_DEBUG, BUILD_OS, BUILD_CPU ); } char string[256]; } gameVersion; @@ -63,7 +63,6 @@ idCVar g_version( "g_version", gameVersion.string, CVAR_GAME | CVAR_ROM, // noset vars idCVar gamename( "gamename", GAME_VERSION, CVAR_GAME | CVAR_SERVERINFO | CVAR_ROM, "" ); -idCVar gamedate( "gamedate", __DATE__, CVAR_GAME | CVAR_ROM, "" ); // server info idCVar si_name( "si_name", "dhewm server", CVAR_GAME | CVAR_SERVERINFO | CVAR_ARCHIVE, "name of the server" ); -- 2.13.1
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