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dhewm3
dhewm3.spec
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File dhewm3.spec of Package dhewm3
# # spec file for package dhewm3 # # Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: dhewm3 Version: 1.4.1 Release: 0 Summary: DOOM 3 source port License: GPL-3.0 Group: Amusements/Games/3D/Shoot Url: https://github.com/dhewm/dhewm3 Source0: https://github.com/dhewm/%{name}/archive/%{version}.tar.gz # upstream bug: https://github.com/dhewm/dhewm3/issues/172 Patch0: 0001-Remove-use-of-date-time-macros.patch BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: pkgconfig BuildRequires: cmake(sdl2) BuildRequires: pkgconfig(libcurl) # BuildRequires: pkgconfig(libjpeg) BuildRequires: libjpeg-devel BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(zlib) %description dhewm3 is a DOOM 3 GPL source port. Unlike the original DOOM 3, dhewm3 uses: - SDL for low level OS support, OpenGL and input handling - OpenAL for audio output, all OS specific audio backends are gone - OpenAL EFX for EAX reverb effects - Better support for widescreen (and arbitrary display resolutions) %prep %setup -q %patch0 -p1 %build cd neo %cmake .. %make_jobs %install cd neo %cmake_install %files %defattr(-,root,root,-) %doc README.md COPYING.txt %{_bindir}/%{name} %{_libdir}/%{name} %changelog
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