Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
openSUSE:Leap:42.2:Update
SDLmm
SDLmm.spec
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File SDLmm.spec of Package SDLmm
# # spec file for package SDLmm # # Copyright (c) 2015 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: SDLmm %define lname libSDLmm-0_1-8 Version: 0.1.8 Release: 0 Summary: C++ glue API for Simple DirectMedia Layer License: LGPL-2.1+ Group: Development/Libraries/X11 Url: http://sdlmm.sf.net/ Source: http://downloads.sf.net/sdlmm/%name-%version.tar.bz2 Source2: baselibs.conf Patch: %name-%version.patch Patch1: %name-%version-lib64.patch Patch2: %name-%version-autoheader.patch Patch3: %name-%version-m4.patch Patch4: %name-%version-makefile.patch BuildRequires: gcc-c++ BuildRequires: libtool BuildRequires: pkgconfig(sdl) BuildRoot: %{_tmppath}/%{name}-%{version}-build %description SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object oriented programming. It also aims to be as platform independent as possible. In other words, it tries to support every platform that SDL supports. %package -n %lname Summary: Simple DirectMedia Layer C++ glue library Group: System/Libraries Provides: SDLmm = %version Obsoletes: SDLmm <= %version %description -n %lname SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object oriented programming. It also aims to be as platform independent as possible. In other words, it tries to support every platform that SDL supports. %package -n libSDLmm-devel Summary: Development files for the SDL C++ API layer Group: Development/Libraries/X11 Requires: %lname = %version Requires: libSDL-devel Requires: libstdc++-devel Provides: SDLmm-devel = %version Obsoletes: SDLmm-devel <= %version %description -n libSDLmm-devel SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. I.e we'll try to support ever platform supported by SDL. %prep %setup -q %patch %patch1 %patch2 %patch3 %patch4 rm acconfig.h rm acinclude.m4 %build autoreconf -fi %configure --disable-static make %{?_smp_mflags} %install %make_install rm -f "%buildroot/%_libdir"/*.la docs/html/Makefil* %post -n %lname -p /sbin/ldconfig %postun -n %lname -p /sbin/ldconfig %files -n %lname %defattr(-,root,root) %doc AUTHORS COPYING NEWS README THANKS %_libdir/*.so.* %files -n libSDLmm-devel %defattr(-,root,root) %doc docs/html %_bindir/sdlmm-config %_includedir/SDLmm %_libdir/*.so %_mandir/man3/* %_datadir/aclocal/* %changelog
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor