Revisions of lutris
Dominique Leuenberger (dimstar_suse)
accepted
request 904049
from
Michael Vetter (jubalh)
(revision 12)
- Update to 0.5.8.4: * Fix Steam icon showing too big on some systems * Fix DXVK not updating * Fix Python 3.9 compatibility * Update sidebar on service login * Remember position of window except on Wayland maybe * GST plugin path is now only set if it exists * Default to 7zip when not given an archive extractor * Switch IRC to Libera chat * Fix libretro info file loading * Let pipewire users toggle "Reduce PulseAudio latency"
Dominique Leuenberger (dimstar_suse)
accepted
request 866504
from
Michael Vetter (jubalh)
(revision 11)
- Update to 0.5.8.3: * Really fix popovers not showing on Wayland without making them non-modal * Prevent GStreamer based configuration from being applied in incompatible wine builds. * Fix crash when wine runner accesses DXVK versions before they are uploaded. * Prevent init dialog from being closed while it downloads the runtime.
Dominique Leuenberger (dimstar_suse)
accepted
request 861892
from
Dirk Stoecker (dstoecker)
(revision 10)
Dominique Leuenberger (dimstar_suse)
accepted
request 860741
from
Michael Vetter (jubalh)
(revision 9)
- Update to 0.5.8.2: * Fix popover menus not appearing on Wayland * Fix game bar getting unselected on Wayland (Forces the last game to stay selected) * Update Chinese, Dutch, German and Russian translations * Download DXVK when Lutris starts * Add fsync2 feature detection * Limit simultaneous downloads to 3 * Add support for deb file extraction * Add support for Adobe Air games from Humble Bundle (Installation only, * Air runtime will come at a later stage) * Add support for GStreamer enabled Wine builds. This will provide better compatibility for games using Media Foundation
Dominique Leuenberger (dimstar_suse)
accepted
request 851778
from
Michael Vetter (jubalh)
(revision 8)
- Update to 0.5.8.1: * Remove Proton from available Wine versions * Display a dialog until Lutris finishes initializing * Allow to keep game files when uninstalling a game * Remove custom sidebar CSS * Fix popup menu not showing in list view * Fix script loading for local files * Fix installed at column setting name for list view * Fix lutris not launching games with rungameid * Fix installed Steam game for fresh lutris installs
Dominique Leuenberger (dimstar_suse)
accepted
request 848802
from
Michael Vetter (jubalh)
(revision 7)
- Update to 0.5.8: * 3rd party services are now available from the main window * The "Import games" window has been removed. The concept of importing games from other services into Lutris has been removed. * Syncing games from other services on start has been removed. * Integration with the lutris website such as login and showing your library has been delegated to the 'lutris' service in the sidebar. * The lutris service gives the option of searching your library or the whole lutris.net library. * Games from 3rd party services no longer depend on an install script to be present on the website. Lutris will automatically install games with an auto-generated script. Scripts from the website take precedence if available. * Steam games are directly loaded from the Steam API and it is no longer needed to sync your Steam library on the lutris website to see all your Steam games. * Game banners and icons are downloaded from the services themselves. This allows for customized media size in the UI based on what's available from the service. * Added option to hide the text under the icons * The installer game cache configuration has been moved to the installer window. * Installers now offer the choice between downloaded files, custom user provided files or cached files (when available). * Bonus content for GOG games such as manuals or soundtracks can now be downloaded as part of the install process. Selected content are downloaded in a 'extras' folder in the game folder. Those files will likely be in compressed format. * The right side bar has been moved to the bottom of the window to optimize space and to declutter the overall design. Game actions are now shown in a popover menu displayed next to the play button. Runner actions, if available (for example, wine), will show up in a popover menu next to the runner icon.
Dominique Leuenberger (dimstar_suse)
accepted
request 821824
from
Michael Vetter (jubalh)
(revision 6)
- Update to 0.5.7.1: * Provide D3D12.DLL, based on vkd3d3-proton project (https://github.com/HansKristian-Work/vkd3d-proton), as part of our DXVK runtime. This will help push updates faster and provide better compatibility for Direct3D 12 titles such as World of Warcraft.
Dominique Leuenberger (dimstar_suse)
accepted
request 818830
from
Michael Vetter (jubalh)
(revision 5)
- Update to 0.5.7: * Use Meson and Ninja to build translation files * Improve Debian package compliance with standards * Add translation strings for the code base * Set a default directory to manually added games, allowing to remove them * Deprecate MESS runner * Migrate all MESS games to MAME * Get full supported system list from the XML given by MAME * Allow to run MAME games by ID if the ROM path is set * Add a no-GUI option to RPCS3 * Fix GalliumNine conflicts with DXVK * Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram * Code style fixes. Pylint is now used in the Travis checks.
Dominique Leuenberger (dimstar_suse)
accepted
request 794008
from
Michael Vetter (jubalh)
(revision 4)
- Update to 0.5.6: * Add some wine core processes to be excluded from monitor (Fixes Battle.net and Origin installation issues) * Convert play time from string to float in the database. Do not downgrade back to older versions or you'll experience issues. * Fix for the wine sandbox on non English systems * Allow Citra and MAME to be launched as standalone programs * Avoid a crash if ldconfig -p returns corrupt data * Allow custom messages to be displayed at the end of install scripts * Add option to provide alternate config file for PCSX2 games * Fix issue with usernames containing accented characters * Fix "Restrict to display" option on Wayland/Mutter * Fix blurry icons on KDE * Remove broken translation files (until internationalization is done properly) * Switch source of DXVK builds to Lutris' own (allows Lutris to delay broken DXVK releases and ship custom ones)
Dominique Leuenberger (dimstar_suse)
accepted
request 789981
from
Michael Vetter (jubalh)
(revision 3)
- Update to 0.5.5: * Initial support for Humble Bundle * Add resolution switching support for Wayland (Mutter only) * Add option to enable ACO shader compiler on Mesa >= 19.3 * DXVK is enabled by default * Add initial support for VKD3D * Migrate D9VK configs to use DXVK * Remove d3d10 and d3d10_1 from dlls handled by DXVK * Fix an API breakage occuring with a Gtk update * Add a System info tab in Preferences * Better handle authentication failure for GOG * Fix case issue with key lookup in Steam VDF files * Add Yuzu runner * Add bsnes-hd beta and smsplus libretro cores * Add sound device option for Mednafen * Remove bundled winetricks * Remove xboxdrv integration - Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed - Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
Dominique Leuenberger (dimstar_suse)
accepted
request 781088
from
Marguerite Su (MargueriteSu)
(revision 2)
Dominique Leuenberger (dimstar_suse)
accepted
request 770538
from
Michael Vetter (jubalh)
(revision 1)
Re-adding lutris
Displaying revisions 21 - 32 of 32