Sony PlayStation 2 Emulator
http://www.pcsx2.net/
Sony PlayStation 2 emulator.
- Devel package for openSUSE:Factory
-
6
derived packages
- Links to openSUSE:Factory / pcsx2
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout Emulators/pcsx2 && cd $_
- Create Badge
Refresh
Refresh
Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
_service | 0000000838 838 Bytes | |
_servicedata | 0000000232 232 Bytes | |
patches.zip | 0001829085 1.74 MB | |
pcsx2-1.7.5853~git20240530.tar.xz | 0019692768 18.8 MB | |
pcsx2.changes | 0000188334 184 KB | |
pcsx2.spec | 0000005187 5.07 KB |
Latest Revision
Yunhe Guo (guoyunhe)
committed
(revision 416)
- Update to version 1.7.5853~git20240530: * Qt: Update Base Translation * DEV9: Prefer C++ string comparison in AdapterUtils * DEV9: Use const in AdapterUtils * DEV9: Shuffle code in Linux GetAdapter * DEV9: Use helper method to get the sockaddr address family * DEV9: Eliminate c-style casts in AdapterUtils * DEV9: Use correct buffer type in Win32 GetAdapter * DEV9: Unify GetAdapter code * DEV9: Add general notes regarding sockaddr casting * GS/CRC: Improve Street Fighter 3 EX CRC to remove shimmer (and some potential input lag) * 3rdparty: Update to VK memory allocator 3.1 * Common: Use Mach VM routines for memory mapping * 3rdparty/vixl: Import @ 8eca2b7 * GS:MTL: Fix inverted UseMipmapFiltering check * CMake:macOS: Sign with --deep * GS/HW: Use valid rect over size in CopyRGBFromDepthToColor() * GS/HW: Fix unscaled rect in CopyRGBFromDepthToColor() * GS/Vulkan: Purge threaded presentation * GS: Add option to disable mailbox presentation * GS/DX11: Don't spin on CPU when GPU results aren't available * InputManager: Fix exit menu button forwarding to game * UI: Fix dithering description + make it so 4 lines of description fits * GS/Vulkan: Work around validation layer semaphore error * GS: Improve vsync mode selection * ImGuiOverlays: Display vsync queue size in OSD * GS/HW: Allow forcing Dither to 32bit for 16bit draws * GS/Vulkan: Prefer mailbox presentation for vsync-on * GS/Vulkan: Log any image acquire error * Common: Provide a MAP_FIXED_NOREPLACE define for FreeBSD
Comments 3
got dropped from Factory, removed _link
cmake(glslang) is present in the games Repo.
There's a build error. Possibly with make