shaderc
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- Devel package for openSUSE:Factory
-
5
derived packages
- Developed at SCM
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Source Files
Filename | Size | Changed |
---|---|---|
0001-Use-system-third-party-libs.patch | 0000001221 1.19 KB | |
_link | 0000000124 124 Bytes | |
shaderc-2020.2.tar.gz | 0000278161 272 KB | |
shaderc.changes | 0000005639 5.51 KB | |
shaderc.spec | 0000002680 2.62 KB |
Revision 13 (latest revision is 69)
Jan Engelhardt (jengelh)
accepted
request 827161
from
Malcolm Lewis (malcolmlewis)
(revision 13)
- Updated to release 2020.2: * Remove VS2013 support. * Support both posix and non-posix MinGW toolchains. * Support optionally building Tint tooling for WGSL. * Add -h option to glslc, spvc; same as --help. * Add source file license checker. * BUILD.gn improvements. * Update to Glslang generator 9. * Add interface to support 16bit types in HLSL * Add glslc hidden experimental option -mfmt=wgsl; requires Tint. * Add minimum buffer size for Dawn reflection. - Changes from release 2020.1: * Added warning signs about unsupported downloads, (gh#google/shaderc#1041). * Added .NET bindings to README.md (gh#google/shaderc#1060). * Only add -fPIC if supported by the compiler, (gh#google/shaderc#1061). * Removed Singleton pattern around access to glslang, (gh#google/shaderc#1059). * Added concept of comparison sampler to API, (gh#google/shaderc#1036). * Added support for options.hlsl.nonwritable_uav_texture_as_srv, (gh#google/shaderc#1048). * Support forcing storage buffers to be always declared as UAV, (gh#google/shaderc#1076). - Rebase 0001-Use-system-third-party-libs.patch.
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