shaderc

Edit Package shaderc
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Filename Size Changed
0001-Use-system-third-party-libs.patch 0000001221 1.19 KB
shaderc-2020.2.tar.gz 0000278161 272 KB
shaderc.changes 0000005639 5.51 KB
shaderc.spec 0000002680 2.62 KB
Revision 13 (latest revision is 69)
Jan Engelhardt's avatar Jan Engelhardt (jengelh) accepted request 827161 from Malcolm Lewis's avatar Malcolm Lewis (malcolmlewis) (revision 13)
- Updated to release 2020.2:
  * Remove VS2013 support.
  * Support both posix and non-posix MinGW toolchains.
  * Support optionally building Tint tooling for WGSL.
  * Add -h option to glslc, spvc; same as --help.
  * Add source file license checker.
  * BUILD.gn improvements.
  * Update to Glslang generator 9.
  * Add interface to support 16bit types in HLSL
  * Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
  * Add minimum buffer size for Dawn reflection.
- Changes from release 2020.1:
  * Added warning signs about unsupported downloads,
    (gh#google/shaderc#1041).
  * Added .NET bindings to README.md (gh#google/shaderc#1060).
  * Only add -fPIC if supported by the compiler,
    (gh#google/shaderc#1061).
  * Removed Singleton pattern around access to glslang,
    (gh#google/shaderc#1059).
  * Added concept of comparison sampler to API,
    (gh#google/shaderc#1036).
  * Added support for options.hlsl.nonwritable_uav_texture_as_srv,
    (gh#google/shaderc#1048).
  * Support forcing storage buffers to be always declared as UAV,
    (gh#google/shaderc#1076).
- Rebase 0001-Use-system-third-party-libs.patch.
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