RenderDoc

Edit Package renderdoc

RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™.

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Source Files
Filename Size Changed
0001-Fix-install-rpaths.patch 0000001497 1.46 KB
0002-Add-debugger-as-desktop-menu-category.patch 0000000758 758 Bytes
renderdoc-1.26.tar.gz 0047324525 45.1 MB
renderdoc-modified-7.zip 0006015823 5.74 MB
renderdoc.changes 0000014640 14.3 KB
renderdoc.spec 0000003570 3.49 KB
Revision 27 (latest revision is 44)
Stefan Dirsch's avatar Stefan Dirsch (sndirsch) accepted request 1078351 from Patrik Jakobsson's avatar Patrik Jakobsson (patrikjakobsson) (revision 27)
- Update to version 1.26
  * OpenGL: Pixel history is now supported on OpenGL.
  * Vulkan: Improve the heuristic for when to use a GPU readback for
    reading mapped memory over CPU reads.
  * D3D12: Enable that same heuristic that was accidentally disabled in
    a previous release.
  * D3D12: DXIL handling refactored once again, to more closely clone
    LLVM's codebase and be more reliable at editing/patching.
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