Rxvt X Terminal with Unicode Support

Edit Package rxvt-unicode
http://software.schmorp.de/#rxvt-unicode

rxvt-unicode is a clone of the well-known terminal emulator rxvt,
modified to store text in Unicode (either UCS-2 or UCS-4) and to use
locale-correct input and output. It also supports mixing multiple fonts
at the same time, including Xft fonts.

Authors:
--------
Marc Lehmann

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Source Files
Filename Size Changed
rxvt-return-in-nonvoid-function.patch 0000000335 335 Bytes
rxvt-unicode-256color.desktop 0000000280 280 Bytes
rxvt-unicode-9.14-CVE-2008-1142-DISPLAY.patch 0000000838 838 Bytes
rxvt-unicode-9.19.tar.bz2 0000914096 893 KB
rxvt-unicode-remove_unused_attribute.patch 0000000848 848 Bytes
rxvt-unicode-rpmlintrc 0000000048 48 Bytes
rxvt-unicode.README.SuSE 0000001001 1001 Bytes
rxvt-unicode.changes 0000045410 44.3 KB
rxvt-unicode.desktop 0000000239 239 Bytes
rxvt-unicode.spec 0000006076 5.93 KB
Revision 26 (latest revision is 67)
Marcus Meissner's avatar Marcus Meissner (msmeissn) accepted request 209688 from David Hall's avatar David Hall (cowsandmilk) (revision 26)
update rxvt-unicode to 9.19
Comments 4

Michael Pujos's avatar

With the recent update, the 256color version of the binaries are all missing in the generated RPM (urxvt-256color, urxvtc-256color, urxvtd-256color, ....)


Aleksander Miera's avatar

This is because of install cleaning the buildroot, then building and installing 88 color version. Not sure though if this is related to a specific version of rpmbuild or spec file itself.


Aleksander Miera's avatar

I have managed to tackle the problem mentioned by @bobbie424242 by adding: %define __spec_install_pre %{___build_pre}\ %{__mkdir_p} "%{dirname:%{buildroot}}"\ %{__mkdir_p} "%{buildroot}"\ %{nil} (sorry, formatting went wrong) at the top of the spec file. Works, but I'm not sure if this is a "kocher" way to handle. Looks like the problem is related to definition of this macro in /usr/lib/rpm/platform/x86_64-linux (rpm package).


Marcus Rueckert's avatar

I would rather fix the build that it works without overriding the macro.

In doubt we can just use a _multibuild file to to build the 256color version

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