Highly Optimized Graphics Math (glm) for C

Edit Package cglm

cglm is an optimized 3D math library written in C99 (compatible with C89). It is similar to the original glm library except mainly for C.

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Source Files
Filename Size Changed
cglm-0.8.7.tar.gz 0000630522 616 KB
cglm.changes 0000003839 3.75 KB
cglm.spec 0000002742 2.68 KB
Revision 11 (latest revision is 22)
Dirk Mueller's avatar Dirk Mueller (dirkmueller) accepted request 1036856 from Mia Herkt's avatar Mia Herkt (mia) (revision 11)
- Update to version 0.8.7
  * fix build: add missing struct affine functions and headers
- Changes in 0.8.6:
New features:
  * new affine transform and project functions
    gh#recp/cglm#260
  * add basic ivec functions
    gh#recp/cglm#251
Bugfixes and improvements:
  * added missing include in io.h which adds GLM_MAX macro
    gh#recp/cglm#257
  * update README to show that integer types are supported
    gh#recp/cglm#254
  * fix grammatical errors in docs index
    gh#recp/cglm#247
  * some improvements including build files
- Changes in 0.8.5:
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * extend unions for struct api
  * fix glm_pickmatrix()'s param type
  * fix a bug in glm_lookat_lh
  * fix bug in view_lh.h
  * some improvements including build files
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