grpc
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- Devel package for openSUSE:Factory
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5
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- Developed at SCM
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
grpc.changes | 0000017405 17 KB | |
grpc.spec | 0000004444 4.34 KB | |
v1.15.1.tar.gz | 0014084914 13.4 MB |
Revision 31 (latest revision is 196)
Jan Engelhardt (jengelh)
accepted
request 648212
from
Thomas Bechtold (tbechtold)
(revision 31)
- update to 1.15.1: Core * Document SSL portability and performance considerations. See https://github.com/grpc/grpc/blob/master/doc/ssl-performance.md . * Simplify call arena size growth. (#16396) * Make gRPC buildable with AIX and Solaris (no official support). (#15926) * PF: Check connectivity state before watching. (#16306) * Added system roots feature to load roots from OS trust store. (#16083) * Fix c-ares compilation under windows (but doesn't yet enable windows DNS queries), and then enables address sorting on Windows. (#16163) * Fix re-resolution in pick first. (#16076) * Allow error strings in final_info to propagate to filters on call destruction. (#16104) * Add resolver executor . (#16010) * Data race fix for lockfree_event. (#16053) * Channelz: Expose new Core API. (#16022) C++ * cmake: disable assembly optimizations only when necessary. (#16415) * C++ sync server: Return status RESOURCE_EXHAUSTED if no thread quota available. (#16356) * Use correct target name for gflags-config.cmake. (#16343) * Make should generate pkg-config file for gpr as well. (#15295) * Restrict the number of threads in C++ sync server. (#16217) * Allow reset of connection backoff. (#16225) C# * Add experimental support for Xamarin.Android and Xamarin.iOS, added Helloworld example for Xamarin. See https://github.com/grpc/grpc/tree/master/src/csharp/experimental. * Add experimental support for Unity Android and iOS. See https://github.com/grpc/grpc/tree/master/src/csharp/experimental.
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