Free Libre Action Roleplaying Engine — Game
https://flarerpg.org
Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.
Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl.
Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.
- Devel package for openSUSE:Factory
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1
derived packages
- Links to openSUSE:Factory / flare-game
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/flare-game && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
flare-game-v1.10.tar.gz | 0146768330 140 MB | |
flare-game.changes | 0000005770 5.63 KB | |
flare-game.spec | 0000002322 2.27 KB |
Revision 10 (latest revision is 21)
Dmitriy Perlow (DarkSS)
accepted
request 703950
from
Max Mitschke (demonpig)
(revision 10)
- Version update to 1.10 * Fixed an oversight that allowed easy farming of the Torture Chambers boss and loot chests. * Made it so that potions and scrolls can not be stashed. This fixes an exploit where players could utilize a low level character to get these items for cheap. * Added new attack and interact cursors. * Added sound effect and cursors for indicating low health.
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