Free Libre Action Roleplaying Engine — Game

Edit Package flare-game
https://flarerpg.org

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.

Rather than building a very abstract, robust game engine, the goal of this project is to build several real games and harvest an engine from the common, reusable code. The first game, in progress, is a fantasy dungeon crawl.

Flare uses simple file formats (INI style config files) for most of the game data, allowing anyone to easily modify game contents. Open formats are preferred (png, ogg). The game code is C++.

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Source Files
Filename Size Changed
flare-game-v1.09.01.tar.gz 0146745979 140 MB
flare-game.changes 0000005226 5.1 KB
flare-game.spec 0000002307 2.25 KB
Revision 8 (latest revision is 21)
Dmitriy Perlow's avatar Dmitriy Perlow (DarkSS) accepted request 658814 from Max Mitschke's avatar Max Mitschke (demonpig) (revision 8)
- Version update to 1.09.01
  * Fixed main weapon layer order when hero is facing east.
  * Updated Ukranian translations
- Version update to 1.09
  * Add auto-equip checkbox to the Inventory menu.
  * Add interface option buttons to the actionbar.
  * Added script font for Cyrillic languages.
  * Fix the “Locked Out” quest not appearing in the completed 
    quests list.
  * Made changes to the Wizard’s Tower: Laboratory map to prevent 
    attacking Metzger from outside the intended range.
  * Added Catalan translations
  * Updated translations for German, Scottish Gaelic, 
    Brazilian Portueguese, Ukranian, Vietnamese
- Updated location of flare-game data directory to follow
  packaging standards
- Added CMake as a build requirement with same build params as
  flare package. This is to make build process similar between
  flare and flare-game.
- Version update to 1.08 
- Version update to 1.06 
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