Fast and minimalist 3D viewer
https://f3d-app.github.io/f3d
F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.
- Devel package for openSUSE:Factory
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1
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- Links to openSUSE:Factory / f3d
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osc -A https://api.opensuse.org checkout graphics/f3d && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
f3d-2.3.1.tar.gz | 0040726219 38.8 MB | |
f3d.changes | 0000011496 11.2 KB | |
f3d.spec | 0000005866 5.73 KB |
Revision 10 (latest revision is 29)
Michael Vetter (jubalh)
committed
(revision 10)
- Update to 2.3.1: * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load * Added an experimental vdb plugin in order to read .vdb files using OpenVDB * Added an usd plugin in order to read .usd files using OpenUSD * Added .3mf and .x files support in the assimp plugin * Added a small margin between the model and the grid to avoid potential z-fighting * Added VTK output to the log when using --verbose=debug for easier debug * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs * Improved the documentation on https://f3d.app * Improved general logging in order to make it easier to understand issues with file and options * Fixed potential crashes when reading assimp plugin file formats * Fixed --grid-absolute for off-center models * Fixed an issue with thumbnail generation showing the log window * Fixed many interaction issues on non-Qwerty keyboard layout * Fixed handling of filenames containing commas * Fixed an issue on Windows where the log window would appear on top of F3D window * Fixed crashes with specific .obj file * Fixed an issue with incorrect return code when using headless mode or incorrect options * Fixed dependency issue with the headless .deb binary release * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3) * Fixed an issue with Unicode filenames on the title bar on Windows * Fixed an issue where focal point picking would generate error messages * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported. * Changed --no-render behavior so that it doesn't impact verbosity anymore * Changed the default configuration file so that translucency support is enabled by default * Deprecated --quiet, use --verbose=quiet instead * Deprecated --input, use positional argument instead
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