Header only C++ mathematics library for graphics
http://glm.g-truc.net/
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
GLM provides classes and functions designed and implemented with the same naming
conventions and functionalities than GLSL so that when a programmer knows GLSL,
he knows GLM as well which makes it really easy to use.
- Links to science / glm
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000115 115 Bytes | |
glm-0.9.9.5.tar.gz | 0004578601 4.37 MB | |
glm-cmake-config.patch | 0000000788 788 Bytes | |
glm.changes | 0000005513 5.38 KB | |
glm.spec | 0000002945 2.88 KB |
Latest Revision
Andreas Schwab (Andreas_Schwab)
committed
(revision 12)
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