melonds

Edit Package melonds
http://melonds.kuribo64.net/

melonDS is a Nintendo DS emulator

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Source Files
Filename Size Changed
_service 0000000682 682 Bytes
_servicedata 0000000238 238 Bytes
melonds-0.9.5+104~git20231030.b8963b0.tar.xz 0002350456 2.24 MB
melonds-0.9.5+257~git20240514.5ab8161.tar.xz 0002395936 2.28 MB
melonds-rpmlintrc 0000000076 76 Bytes
melonds.changes 0000017423 17 KB
melonds.spec 0000007602 7.42 KB
melonds_PR1807.patch 0000006758 6.6 KB
melonds_PR1820.patch 0000000293 293 Bytes
melonds_PR1824.patch 0000006395 6.25 KB
melonds_compute-shader-renderer.patch 0000185055 181 KB
melonds_hires-software-renderer.patch 0000094001 91.8 KB
Revision 58 (latest revision is 96)
Sergey Kondakov's avatar Sergey Kondakov (X0F) committed (revision 58)
- Update to version 0.9.5+257~git20240514.5ab8161:
  * Prevent turning on compute renderer on macOS
  * add assert to make sure all shaders were compiled
  * bump up compute shader renderer tile amount factor to 16 also why did I think DS could render 4096 polygons? Use that extra bit for larger work offset
  * Fix division by zero
  * Compute shader renderer (#2041)
  * Allow adding a suffix to the displayed melonDS version
  * fix README build badges finally
  * actually add the cmake script too
  * Set default optimization flags less intrusively
  * Fix zstd ROM loading issues
  * Pu region sizing/bounds fix (#2024)
  * Windows: Work around CMake not finding libarchive's include directory because MSYS2 CMake doesn't like UNIX paths.
  * ssize_t is not defined in stddef.h (#1999)
  * ROMManager: optimise ROMIcon function
  * wifi: try ignoring MP frames if not engaging in MP comm
  * Input: only check joystick input if a joystick actually exists
  * FATStorage: make sure to always properly unmount the volume (fixes evil bug)
  * wifi improvements: * implement channels * rework power-down support, fixing bugs * fix bug when W_BeaconInterval is zero * fix potential missing IRQs when writing to W_IE
  * fix touchscreen bug on Wayland
  * fix generation of instance-unique MAC address when using an external firmware
  * ci: fix macOS build
  * Fix a crash when using DSi mode in debug builds on macOS (#1976)
  * call Start again NDS object after Reset fixes issue where game doesn't properly start after changing settings
  * fix aarch64 build
  * fix #1959 Use QT again for opening file so that we don't depend on locale
  * that should be 0x8000
  * Add Gaussian (SNES) audio interpolation
  * Util_Audio: use basic linear interpolation
  * Release all keyboard keys on focus loss (fixes #1987)
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