PS3 emulator/debugger
An open-source PlayStation 3 emulator/debugger written in C++.
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- Links to Emulators / rpcs3
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osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/rpcs3 && cd $_
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Source Files (show merged sources derived from linked package)
Filename | Size | Changed |
---|---|---|
_link | 0000000117 117 Bytes | |
_service | 0000001518 1.48 KB | |
_servicedata | 0000000414 414 Bytes | |
fix-test-files.patch | 0000000429 429 Bytes | |
fix-toolbar-color.patch | 0000004254 4.15 KB | |
intel-ittapi.tar.xz | 0000131108 128 KB | |
rpcs3-0.0.33~git20240927.tar.xz | 0171162324 163 MB | |
rpcs3-rpmlintrc | 0000000099 99 Bytes | |
rpcs3.changes | 0000751548 734 KB | |
rpcs3.spec | 0000009212 9 KB |
Latest Revision
Sergey Kondakov (X0F)
committed
(revision 249)
- Update to version 0.0.33~git20240927: * SPU: Improve SPURS Task limit algorithm * Fake sceNpMatching2GetLobbyInfoList * MacOs/Arm64/Shortcuts: Add more plist entries * Shortcuts: Try to create shortcut link path if it doesn't exist * VS: add mac and linux hidapi files for improved input debugging * SPU: SPURS limit update * GUI: Add SPURS limit to home menu * SPU: Make SPURS limit a dynamic setting * Qt: Tiny improvements to Cam/Mic permissions * Qt: Simplify some string conversion bloat * aarch64: Correctly implement the null function trap * Brute-force Qt cache invalidation * Needed for qtimageformats changes to kick in * Download qtimageformats so that shortcut icons create successfully * Fix camera permission prompts * SPU: Fix callback leak * SPU: SPURS limiter algorithm update * SPU: Task-based SPURS limiter * Add AArch64 files to VS Project * Update curl to 8.10.1 * input: use static hid singleton for init and exit * Fix yet another warning * macOS arm64 CI (#16070) * spu: Do not apply a Max SPURS Threads limit to libSail * Debugger: Fix thread-selection and refactoring * cellMsgDialog: only abort dialogs that were actually spawned by cellMsgDialog * cellSaveData: improve logging for overlays * Improve logging during RPCS3 updates * Added reconciliation functions for game list file (games.yml) (#16061)
Comments 8
I can't seem to run it:
With GDB, more info:
That's probably because of '-msse3 -mssse3 -msse4 -msse4.1 -msse4.2 -mavx -maes -mxop' CFLAGS. See if you have all of those instructions in your /proc/cpuinfo (without '-m' part and with '.' replaced by '_')
It was most likely caused by my attempt to use XOP which was present only on few AMD CPUs and has been abandoned in Ryzen altogether. Should work fine now on anything released since 2011. The default requires SSE3-capable CPU, this build is for AVX.
Makes sense, I tested on a very old processor (AMD Phenom 1055T)
xenonpk build is working https://build.opensuse.org/package/show/home:xenonpk/rpcs3
And this should be working on anything for a while now. Not much point in running it on anything but the newest and strongest hardware, though.
Yep... it runs on my old hardware, but for acceptable performance, using Threadripper now.