snes9x
Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC.
Additionally, this package contains a graphical front-end making the use of Snes9x a lot less difficult.
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derived packages
- Links to Emulators / snes9x
- Has a link diff
- Download package
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Checkout Package
osc -A https://api.opensuse.org checkout home:X0F:branches:Emulators/snes9x && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
_service | 0000000572 572 Bytes | |
_servicedata | 0000000237 237 Bytes | |
snes9x-1.63+27~git20240915.0727b4a.tar.xz | 0009962624 9.5 MB | |
snes9x-gtk.appdata.xml | 0000000820 820 Bytes | |
snes9x.changes | 0000028150 27.5 KB | |
snes9x.spec | 0000008470 8.27 KB | |
snes9x_gcc13.patch | 0000001384 1.35 KB |
Latest Revision
Sergey Kondakov (X0F)
committed
(revision 19)
- Update to version 1.63+27~git20240915.0727b4a: * Gtk: Clean up Snes9xWindow a bit. * Screenshot: Don't use colon in filename. Use localtime * Fix load with preview file names and time stamps on extra banks * Gtk/Wayland: Different workaround for Gtk damage bug. * Save screenshot files with date for easier sorting. * Gtk: Avoid saving the size while fullscreening occurs. * vulkan: Fix compile errors reported in Issue #946. * vulkan: Remove waiting extensions. * Qt/Vulkan: Don't try to draw black any more. * vulkan: Tidy a bit. * vulkan: Add support for VK_KHR_present_wait * Fix compile on Windows. * Move vulkan to common/video. * Move shaders directory into common/video/opengl. * Sort common OpenGL and Wayland files into folders.
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