A Real-Time Software Synthesizer That Uses Soundfont(tm)
FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.
- Sources inherited from project multimedia:libs
- Devel package for openSUSE:Factory
-
8
derived packages
- Links to openSUSE:Factory / fluidsynth
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:infi777:games/fluidsynth && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000145 145 Bytes | |
baselibs.conf | 0000000015 15 Bytes | |
fluidsynth-2.2.6.tar.gz | 0001749202 1.67 MB | |
fluidsynth.changes | 0000026872 26.2 KB | |
fluidsynth.conf | 0000000247 247 Bytes | |
fluidsynth.service | 0000000597 597 Bytes | |
fluidsynth.spec | 0000004092 4 KB | |
harden_fluidsynth.service.patch | 0000000683 683 Bytes |
Revision 100 (latest revision is 123)
Takashi Iwai (tiwai)
accepted
request 964488
from
Dirk Mueller (dirkmueller)
(revision 100)
- update to 2.2.6: * Undeprecation and minor revisal of the OSS driver * Minor improvements to CoreAudio and CoreMidi drivers * Fix sustained voices being held after ALL_CTRL_OFF * Fix clobbering of PORTAMENTO_CTRL after ALL_CRTL_OFF * Prevent Modulation Envelope from being stuck in decay phase, causing detuned voices and potentially other audible glitches for some soundfonts * Fix a compilation issue with recent glib
Comments 2
A recent change broke midi playback for me in gzdoom, see:
https://build.opensuse.org/package/show/games/gzdoom
Accepting the last request made this whole thing red.