A Real-Time Software Synthesizer That Uses Soundfont(tm)

Edit Package fluidsynth

FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.

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Source Files
Filename Size Changed
baselibs.conf 0000000014 14 Bytes
fluidsynth-2.0.2.tar.gz 0001373253 1.31 MB
fluidsynth.changes 0000014735 14.4 KB
fluidsynth.spec 0000003964 3.87 KB
Revision 54 (latest revision is 123)
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 650035 from Tom Mbrt's avatar Tom Mbrt (derselbst) (revision 54)
- Update to 2.0.2:
  * fix building fluidsynth without any audio drivers
  * fix a possibly misaligned memory access in the soundfont loader
  * fix a memory leak in the pulse audio driver
  * fix a NULL deref in the coreaudio driver
  * use cmake to query for DSound and WinMidi support
  * remove an unintended MFC dependency header
  * include Windows DLL version info for MinGW builds
  * implement midi.autoconnect for jack
  * add a cmake option to disable multi-threading
Comments 2

Ryan Bach's avatar

A recent change broke midi playback for me in gzdoom, see:

https://build.opensuse.org/package/show/games/gzdoom


Fridrich Strba's avatar

Accepting the last request made this whole thing red.

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