YUV scaling and conversion library

Edit Package libyuv

- Scale YUV to prepare content for compression, with point, bilinear or box filter.
- Convert to YUV from webcam formats for compression.
- Convert to RGB formats for rendering/effects.
- Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
- Optimized for SSSE3/AVX2 on x86/x64.
- Optimized for Neon on Arm.
- Optimized for MSA on Mips.

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Source Files
Filename Size Changed
Disable-static-library.patch 0000001478 1.44 KB
Don-t-install-conversion-tool.patch 0000001370 1.34 KB
Use-a-proper-so-version.patch 0000000700 700 Bytes
Use-library-suffix-during-installation.patch 0000000648 648 Bytes
_service 0000000590 590 Bytes
_servicedata 0000000249 249 Bytes
baselibs.conf 0000000008 8 Bytes
libyuv-20220920+f9fda6e.obscpio 0005390861 5.14 MB
libyuv.changes 0000002352 2.3 KB
libyuv.obsinfo 0000000106 106 Bytes
libyuv.spec 0000003083 3.01 KB
Revision 9 (latest revision is 14)
Callum Farmer's avatar Callum Farmer (gmbr3) accepted request 1031571 from Callum Farmer's avatar Callum Farmer (gmbr3) (revision 9)
- Update to version 20220920+f9fda6e:
  * Fix shift amount for SSSE3 assembly for I012 format conversions
  * 10/12 bit YUV replicate upper bits to low bits before converting to RGB
  * Fix immediate offsets for row_neon build on gcc
- Update to version 20220920+248172e:
  * I422ToRGB24, I422ToRAW, I422ToRGB24MatrixFilter conversion functions added.
  * Remove include resource.h for Fuchsia build
  * I420ToRGB24MatrixFilter function added
  * SSE2 MM21->YUY2 conversion
  * MM21ToYUY2 and  ABGRToJ420 conversion
  * AB64ToARGB fix for inplace conversion
  * Bump up version to 1838
  * Add I422ToRGB565Matrix
  * RAWToJ400 require multiple of 16 pixels for NEON
  * row_neon*: Explicitly initialize pad in RgbConstants
  * Fix MSVC warnings by adding casts
  * Define _CRT_SECURE_NO_WARNINGS if MSVC CRT is used
  * Reduce cmake verbosity and update min version
  * Set IMPORT_PREFIX to "lib" on Windows
  * Android.bp: Remove reference to LICENSE_THIRD_PARTY
  * Fix SSE2 version of ScalePlaneUp2_16_Bilinear
  * Disable bilinear 16 bit scale up for SSE2
  * Add .vpython3 to libyuv.
  * Switch from python to python3.
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