Portable framework for OpenGL application development (wayland, patched for Minecraft)

Edit Package glfw
https://github.com/glfw

GLFW is a free, Open Source, portable framework for OpenGL application development. In short, it is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.

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Source Files (show merged sources derived from linked package)
Filename Size Changed
0001-Wayland-Set-O_NONBLOCK-on-repeat-timerfd.patch 0000001196 1.17 KB
0002-Wayland-Continue-poll-if-timerfd-can-t-be-read.patch 0000001563 1.53 KB
0003-Don-t-crash-on-calls-to-focus-or-icon.patch 0000001419 1.39 KB
0004-wayland-fix-broken-opengl-screenshots-on-mutter.patch 0000000992 992 Bytes
0005-Add-warning-about-being-an-unofficial-patch.patch 0000001059 1.03 KB
0006-Don-t-crash-getting-scancode-name.patch 0000000798 798 Bytes
0007-libdecor-proper-decorations-with-title-and-window-bu.patch 0000032914 32.1 KB
0008-Add-libdecoration-marker-to-stderr-warning.patch 0000000946 946 Bytes
0009-Wayland-Fix-cursor-offset-when-shape-changes.patch 0000003420 3.34 KB
_service 0000000622 622 Bytes
project.diff 0000001868 1.82 KB
Latest Revision
Lictex Steaven's avatar Lictex Steaven (lictex_) committed (revision 12)
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