Sound Sample Library for SDL (Simple DirectMedia Layer)
SDL_sound is a library that handles the decoding of several popular
sound file formats, such as wav, ogg mp3 and midi. SDL_sound can just
play a file or alternatively decode a file and hand back a single
pointer to the waveform. SDL_sound also can handle channel conversion
on-the-fly and behind-the-scenes.
- Links to games / SDL_sound
- Has a link diff
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:regataos/SDL_sound && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
SDL_sound-1.0.3-nompglib.patch | 0000001092 1.07 KB | |
SDL_sound-1.0.3-nompglib.tar.bz2 | 0000995688 972 KB | |
SDL_sound.changes | 0000003373 3.29 KB | |
SDL_sound.spec | 0000003200 3.13 KB | |
_scmsync.obsinfo | 0000000156 156 Bytes | |
build.specials.obscpio | 0000000256 256 Bytes |
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