mingw32-libvsg

Edit Package mingw32-libvsg

VulkanSceneGraph (VSG), is a modern, cross platform, high performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. The source code is published under the MIT License.

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Source Files
Filename Size Changed
_constraints 0000000370 370 Bytes
_service 0000000730 730 Bytes
mingw32-libvsg.changes 0000000585 585 Bytes
mingw32-libvsg.spec 0000003945 3.85 KB
Revision 568 (latest revision is 1018)
Ralf Habacker's avatar Ralf Habacker (rhabacker) committed (revision 568)
trigger service run
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