Library for GPU-accelerated video/image rendering primitives
This library contains GPU-accelerated video/image rendering primitives, as well as a standalone vulkan-based image/video renderer. It is based on the core rendering algorithms and ideas of mpv.
- Sources inherited from project multimedia:libs
- Devel package for openSUSE:Factory
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
libplacebo-v1.7.0-rc4.tar.bz2 | 0000262245 256 KB | |
libplacebo.changes | 0000013554 13.2 KB | |
libplacebo.spec | 0000002680 2.62 KB |
Revision 16 (latest revision is 78)
Mia Herkt (lachs0r)
committed
(revision 16)
- Remove baselibs.conf since nothing needs it - Switch to new upstream URL - Update to version 1.7.0~rc4 and imported into other foreign APIs such as CUDA. * The buf_offset parameter to pl_tex_transfer no longer needs to be strictly aligned to a multiple of 4. The minimum alignment is now 1, however users are strongly recommended to stick to the multiple-of-4 alignment (or ideally align_tex_xfer_offset) for performance reasons. * The chromatic adaptation method in pl_get_color_mapping_matrix has been adjusted. We now use an LMS model derived from CIECAM97's revised linear Bradford matrix, rather than the non-linear matrix that was being used previously (incorrectly so, due to the lack of the required nonlinearity). * The order of fields in pl_rect3d has been changed for consistency with the other rect types. * Fix an alignment issue that could happen sometimes with pl_buf_write for odd write sizes. * Fix an alignment bug when uploading partial textures when async transfer is enabled on some devices. * Fix crash in pl_color_primaries_is_wide_gamut on DISPLAY_P3. * Fix an error when re-using shader objects between polar and non-polar samplers. This is now safe to do.
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