A Multimedia Framework
PipeWire is a server and user space API to deal with multimedia pipelines.
Some of its features include:
* Capture and playback of audio and video with minimal latency;
* Real-time Multimedia processing on audio and video;
* Multiprocess architecture to let applications share multimedia content;
* GStreamer plugins for easy use and integration in current applications;
* Sandboxed applications support.
- Sources inherited from project multimedia:libs
- Devel package for openSUSE:Factory
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derived packages
- Links to openSUSE:Factory / pipewire
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osc -A https://api.opensuse.org checkout home:smarty12:multimedia/pipewire && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
_link | 0000000124 124 Bytes | |
_service | 0000000652 652 Bytes | |
baselibs.conf | 0000000573 573 Bytes | |
pipewire-0.3.71.obscpio | 0011773965 11.2 MB | |
pipewire.changes | 0000270050 264 KB | |
pipewire.obsinfo | 0000000098 98 Bytes | |
pipewire.spec | 0000023948 23.4 KB | |
reduce-meson-dependency.patch | 0000002045 2 KB |
Revision 131 (latest revision is 229)
Antonio Larrosa (alarrosa)
accepted
request 1087688
from
Antonio Larrosa (alarrosa)
(revision 131)
- Update to version 0.3.71: * Highlights - A new zero-latency jackdbus bridge was added. This works similar to what PulseAudio has to offer and creates a sink/source when jackdbus is started. It is however much more efficient and runs the complete PipeWire graph as a synchronous JACK client with no added latency. - Many performance improvements. Activation of remote nodes is more efficient, fewer eventfds are required on the clients, less callback overhead in performence critical paths and an optimized poll function was added. This was mainly driven by the jackdbus module to get the lowest possible overhead when running the graph. - The JACK notify callback implementation was reworked to emulate better what JACK does, improving compatibility with ardour7 and the JACK stress test. - More work on BAP devices. Device latency is now passed on to applications also for multi-device headsets, and channel allocation is handled better. - Many more improvements and bugfixes. * PipeWire - Remove the hardcoded limit on io_areas. This is used to link nodes together and exchange buffers, it was limited to 2048 but now dynamically scales based on requirements. - Rate and quantum changes are now applied correctly in more cases. (#3159) - Updates to client-node to more efficiently process the driver. - The profiler information was improved to be more accurate. It should now work better for remote drivers.
Comments 1
Please rollback. Your change does not work.
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