dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.2.tar.gz 0000623691 609 KB
dxvk.changes 0000150671 147 KB
dxvk.spec 0000002756 2.69 KB
Revision 4 (latest revision is 76)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 4)
- Update to version 1.2~git20190515:
  * [d3d11] Use STDMETHODCALLTYPE for private virtual method
  * [build] Add options to disable dxgi/d3d* build
  * [d3d10] Fix winelib build
  * [tests] Enable atomic counter optimization for standalone DXBC compiler
  * [dxbc] Use subgroup operations for atomic append/consume operations
  * [spirv] Add OpUndef and more subgroup instructions
  * [dxbc] Add option to use subgroup ops for atomic counter operations
  * [d3d10] Add static method implementing D3D10CreateDeviceAndSwapChain1
  * [d3d11] Add static method implementing D3D11CreateDeviceAndSwapChain
  * [util] Don't use `if constexpr`
  * [dxvk] Don't align pushg constant data to 64 bytes
  * [dxvk] Apply view swizzles to image clears
  * [dxvk] Add method to swizzle clear color values
  * [dxvk] Pass clear value to clearRenderTarget by value
  * [d3d11] Use private references for render targets
  * [util] Add support for private references in Com<...> wrapper
  * [util] Fix COM reference count type
  * [meta] Release 1.2
  * Changed visibility of the winelib build to behave more like MinGW
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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