dxvk: Vulkan-based D3D11 implementation for Linux / Wine

Edit Package dxvk

Provides a Vulkan-based implementation of DXGI and D3D11 in order to run 3D applications on Linux using Wine.

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Source Files
Filename Size Changed
baselibs.conf 0000000085 85 Bytes
dxvk-1.2.tar.gz 0000623691 609 KB
dxvk.changes 0000151068 148 KB
dxvk.spec 0000002756 2.69 KB
Revision 5 (latest revision is 76)
Tobias Klausmann's avatar Tobias Klausmann (tobijk) committed (revision 5)
- Update to version 1.2~git20190518:
  * [utils] Don't try to install or remove missing dlls
  * [util] Enable D3D11_MAP_FLAG_DO_NOT_WAIT for The Surge
  * [d3d11] Update mapped buffers of staging textures immediately
  * [util] Spoof Nvidia GPUs for Mirror's Edge Catalyst
Comments 4

Tobias Klausmann's avatar

After installing the package, dxvk can be installed in a wineprefix with running "WINEPREFIX=~/.wine winedxvk install", where "WINEPREFIX=~/.wine" is the prefix to install into.


Jos Poortvliet's avatar

Hey just want to say - great work maintaining this, it's super helpful - got my games running smooth ;-)

Thanks a lot!


Tobias Klausmann's avatar

Hey, nice to see somebody else is using this package! Glad to hear it works for you most of the times! :)


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