A Real-Time Software Synthesizer That Uses Soundfont(tm)

Edit Package fluidsynth

FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.

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Source Files
Filename Size Changed
baselibs.conf 0000000015 15 Bytes
fluidsynth-2.3.4.tar.gz 0001775291 1.69 MB
fluidsynth.changes 0000030348 29.6 KB
fluidsynth.conf 0000000247 247 Bytes
fluidsynth.spec 0000003973 3.88 KB
Revision 118 (latest revision is 123)
Takashi Iwai's avatar Takashi Iwai (tiwai) accepted request 1127935 from Dirk Mueller's avatar Dirk Mueller (dirkmueller) (revision 118)
- update to 2.3.4:
  * Fix a build failure when specifying `CMAKE_INSTALL_LIBDIR` as
    an absolute path (#1261, thanks to @OPNA2608)
  * Fix some MIDI files never finish playing (#1257, thanks to
    @joanbm)
  * Implement IPv6 to IPv4 fallback (#1208, thanks to @ivan-
    zaera)
  * Fix a build failure when using CMake's Xcode generator
    (#1266, thanks to @bradhowes)
  * Fix pipewire's Jack implementation not found by CMake (#1268,
    thanks to @pedrolcl)
  * Fix a regression causing the MIDI Player to terminate
    prematurely (#1272, thanks to @albedozero)
Comments 2

Ryan Bach's avatar

A recent change broke midi playback for me in gzdoom, see:

https://build.opensuse.org/package/show/games/gzdoom


Fridrich Strba's avatar

Accepting the last request made this whole thing red.

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