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gens-rpmlint.patch
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File gens-rpmlint.patch of Package gens
--- src/gens/emulator/ui_proxy.c +++ src/gens/emulator/ui_proxy.c @@ -183,7 +183,8 @@ // if( (Old_Rend==NORMAL && Num==DOUBLE)||(Old_Rend==DOUBLE && Num==NORMAL) ||Opengl) // this doesn't cover hq2x etc. properly. Let's just always refresh. Refresh_video(); - + + return 0; } int --- src/gens/gens_core/cpu/68k/cpu_68k.c +++ src/gens/gens_core/cpu/68k/cpu_68k.c @@ -239,8 +239,8 @@ memset (Ram_Word_2M, 0, 256 * 1024); memset (Ram_Word_1M, 0, 256 * 1024); - memset (COMM.Command, 0, 8 * 5); - memset (COMM.Status, 0, 8 * 5); + memset (COMM.Command, 0, 8 * sizeof(unsigned short)); + memset (COMM.Status, 0, 8 * sizeof(unsigned short)); LED_Status = S68K_State = S68K_Mem_WP = S68K_Mem_PM = Ram_Word_State = 0; COMM.Flag = Init_Timer_INT3 = Timer_INT3 = Int_Mask_S68K = 0; --- src/gens/sdllayer/g_sdlsound.c +++ src/gens/sdllayer/g_sdlsound.c @@ -178,7 +178,7 @@ lpDSBuffer->GetCurrentPosition(&R, NULL); return(R / (Seg_Lenght * Bytes_Per_Unit)); */ - + return 0; } int Lots_In_Audio_Buffer(void)
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