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glm
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File glm.spec of Package glm
# # spec file for package glm # # Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: glm Version: 0.9.5.3 Release: 0 Summary: Header only C++ mathematics library for graphics License: MIT Group: Development/Libraries/C and C++ Url: http://glm.g-truc.net/ Source0: http://downloads.sourceforge.net/ogl-math/%{name}-%{version}.zip Patch0: glm-0.9.5.3-no_gtc_packing_test.patch Patch1: aliasing.patch BuildRequires: cmake BuildRequires: dos2unix BuildRequires: fdupes BuildRequires: gcc-c++ BuildRequires: unzip BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildArch: noarch %description OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use. %package devel Summary: Header only C++ mathematics library for graphics Group: Development/Libraries/C and C++ %description devel OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use. %package doc Summary: Documentation for GLM library Group: Documentation/Other %description doc This package provides the documentation for GLM library. %prep %setup -q -n %{name} # Fix wrong-file-end-of-line-encoding find ./ -type f -print0 |xargs -0 dos2unix -q %patch0 -p1 %patch1 -p1 %build %cmake \ -DCMAKE_CXX_FLAGS="$RPM_OPT_FLAGS" \ -DGLM_TEST_ENABLE=ON make %{?_smp_mflags} %install %cmake_install install -D -m 644 util/FindGLM.cmake %{buildroot}%{_datadir}/cmake/Modules/FindGLM.cmake %fdupes -s %{buildroot} %check cd build ctest %{?_smp_mflags} --output-on-failure %files devel %defattr(-,root,root,-) %{_includedir}/glm %{_datadir}/cmake/Modules/FindGLM.cmake %doc copying.txt %files doc %defattr(-,root,root,-) %doc doc/api %doc doc/glm.pdf %doc readme.txt %changelog
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