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SUSE:SLE-12-SP3:GA
gtk2.7169
gtk2-bgo625202-30-bit-drawables-remain-black.patch
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File gtk2-bgo625202-30-bit-drawables-remain-black.patch of Package gtk2.7169
From fb01c5ea4c5b9f0c2b0d2b2d9c926cf1caea27c0 Mon Sep 17 00:00:00 2001 From: Damien Leone <dleone@nvidia.nvidia.com> Date: Mon, 12 Sep 2011 09:53:00 -0700 Subject: [PATCH] Bug 625202 - 30-bit drawables remain black This patch adds support for 10-10-10 bitmask BGR conversion at depths 30 and 32 by preventing gdk_rgb_select_conv() from failing back to the gdk_rgb_convert_32_generic() conversion function. Since GdkImage codes R, G and B channels in a char, we replicate the two most significant bits to the two least significant ones such that all 10 bits are used (i.e. all bits are set to 1 for white color). --- gdk/gdkrgb.c | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 47 insertions(+), 0 deletions(-) diff --git a/gdk/gdkrgb.c b/gdk/gdkrgb.c index 6e32bab..93ef6ab 100644 --- a/gdk/gdkrgb.c +++ b/gdk/gdkrgb.c @@ -2242,6 +2242,48 @@ gdk_rgb_convert_8880_br (GdkRgbInfo *image_info, GdkImage *image, } } +static void +gdk_rgb_convert_0AAA_br (GdkRgbInfo *image_info, GdkImage *image, + gint x0, gint y0, gint width, gint height, + const guchar *buf, int rowstride, + gint x_align, gint y_align, GdkRgbCmap *cmap) +{ + int y, w; + guchar *obuf, *p; + gint bpl; + const guchar *bptr, *bp2; + guchar r, g, b; + + bptr = buf; + bpl = image->bpl; + obuf = ((guchar *)image->mem) + y0 * bpl + x0 * 4; + + for (y = 0; y < height; y++) + { + bp2 = bptr; + p = obuf; + w = width; + while (w--) + { + r = *bp2++; + g = *bp2++; + b = *bp2++; + + /* Since the R, G and B channels are coded in a char, we + * replicate the two most significant bits to the two least + * significant ones. */ + *((guint32*)p) = 0x3 << 30 | + b << 22 | (b >> 6) << 20 | + g << 12 | (g >> 6) << 10 | + r << 2 | (r >> 6); + + p += 4; + } + bptr += rowstride; + obuf += bpl; + } +} + /* Generic truecolor/directcolor conversion function. Slow, but these are oddball modes. */ static void @@ -3195,6 +3237,11 @@ gdk_rgb_select_conv (GdkRgbInfo *image_info) #endif } #endif + else if (bpp == 32 && (depth == 30 || depth == 32) && + vtype == GDK_VISUAL_TRUE_COLOR && + (red_mask == 0x3ff && green_mask == 0xffc00 && + blue_mask == 0x3ff00000 && byte_order == GDK_LSB_FIRST)) + conv = gdk_rgb_convert_0AAA_br; else if (vtype == GDK_VISUAL_TRUE_COLOR && byte_order == GDK_LSB_FIRST) { conv = gdk_rgb_convert_truecolor_lsb; -- 1.7.5.4
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